{"author_link":"\/users\/datagreed","author_name":"DataGreed","author_uid":"datagreed","comments":[],"epoch":1592490278,"event":"LD46","format":"md","ldjam_node_id":211456,"likes":11,"metadata":{"p_key":"146661","p_author":"DataGreed","p_authorkey":"1139000","p_urlkey":"363074","p_title":"Another Night is now Open Source","p_cat":"LDJam ","p_event":"LD46","p_time":"1592490278","p_likes":"11","p_comments":"0","p_status":"WAYBACK","us_key":"1139000","us_name":"DataGreed","us_username":"datagreed","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"_superparent":176557,"_trust":3,"author":139000,"body":"We've decided to Open-source our Ludum Dare 46 Jam Entry - [Another Night](https:\/\/ldjam.com\/events\/ludum-dare\/46\/another-night).\n\nIt's published under MIT License and can be found here - https:\/\/github.com\/DataGreed\/LD46\n\nThe game was our first experience with 2D dynamic shadows in Unity. That led to some complications - e.g. no support for proper shadowcaster shape adjusting for animated objects and performance problems at start (now optimized), but turned out to be quite nice.\n\n![30641 (1).png](\/\/\/raw\/8fe\/12\/z\/343b1.png)\n\nYou can freely use anything from Another Night in your own projects:\n\n- source code\n- sprites\n- animation\n- music\n- sounds\n\nEverything was made for the jam and no 3rd party assets were used:\n\n- Unity 2019.3.10f1 used as a game engine\n- Rider IDE was used to code\n- Sprites were drawn with love and animated in Pixel Studio for Android\n- Music was composed and arranged on Teenage Engineering OP-1\n- Sounds were recorded on Teenage Engineering OP-1 and processed with Audacity \n\nJust don't forget to mention us in the credits (see the license file in the repo for details). \n\nCredits:\n- Art and animation by [Alexey Panov](https:\/\/ldjam.com\/users\/SchizoInside)\n- Programming and sound design by [Alexey Strelkov](https:\/\/ldjam.com\/users\/datagreed)\n\n\n","comments":0,"created":"2020-06-18T14:05:45Z","files":[],"files-timestamp":0,"id":211456,"love":11,"love-timestamp":"2021-01-03T05:24:36Z","meta":[],"modified":"2021-01-03T05:24:36Z","name":"Another Night is now Open Source","node-timestamp":"2020-06-18T14:24:38Z","parent":184850,"parents":[1,5,9,176557,184850],"path":"\/events\/ludum-dare\/46\/another-night\/another-night-is-now-open-source","published":"2020-06-18T14:24:38Z","scope":"public","slug":"another-night-is-now-open-source","subsubtype":"","subtype":"","type":"post","version":642686},"node_metadata":{"n_key":"211456","n_urlkey":"363074","n_parent":"184850","n_path":"\/events\/ludum-dare\/46\/another-night\/another-night-is-now-open-source","n_slug":"another-night-is-now-open-source","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"139000","n_created":"1592489145","n_modified":"1609651476","n_version":"642686","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/another-night\/another-night-is-now-open-source","text":"We've decided to Open-source our Ludum Dare 46 Jam Entry - [Another Night](https:\/\/ldjam.com\/events\/ludum-dare\/46\/another-night).\n\nIt's published under MIT License and can be found here - https:\/\/github.com\/DataGreed\/LD46\n\nThe game was our first experience with 2D dynamic shadows in Unity. That led to some complications - e.g. no support for proper shadowcaster shape adjusting for animated objects and performance problems at start (now optimized), but turned out to be quite nice.\n\n![30641 (1).png](\/\/\/raw\/8fe\/12\/z\/343b1.png)\n\nYou can freely use anything from Another Night in your own projects:\n\n- source code\n- sprites\n- animation\n- music\n- sounds\n\nEverything was made for the jam and no 3rd party assets were used:\n\n- Unity 2019.3.10f1 used as a game engine\n- Rider IDE was used to code\n- Sprites were drawn with love and animated in Pixel Studio for Android\n- Music was composed and arranged on Teenage Engineering OP-1\n- Sounds were recorded on Teenage Engineering OP-1 and processed with Audacity \n\nJust don't forget to mention us in the credits (see the license file in the repo for details). \n\nCredits:\n- Art and animation by [Alexey Panov](https:\/\/ldjam.com\/users\/SchizoInside)\n- Programming and sound design by [Alexey Strelkov](https:\/\/ldjam.com\/users\/datagreed)\n\n\n","title":"Another Night is now Open Source","wayback_source":[]}