{"author_link":"\/users\/shaolin-dave","author_name":"Shaolin Dave","author_uid":"shaolin-dave","comments":[],"epoch":1619152957,"event":"LD47","format":"md","ldjam_node_id":213102,"likes":11,"metadata":{"p_key":"146730","p_author":"Shaolin Dave","p_authorkey":"1011376","p_urlkey":"363146","p_title":"An important notice for Mac players (repost for 48)","p_cat":"LDJam ","p_event":"LD47","p_time":"1619152957","p_likes":"11","p_comments":"0","p_status":"WAYBACK","us_key":"1011376","us_name":"Shaolin Dave","us_username":"shaolin-dave","event_start":"1601596800","event_key":"76","event_name":"Ludum Dare 47"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD47","removed_author":false},"_superparent":212256,"_trust":8,"author":11376,"body":"_First things first, please, no \u201cMac vs PC\u201d debates. Ludum Dare might be the only gaming community where I haven\u2019t endured a \u201cPC Master Race\u201d flame war, it\u2019d be nice if we could keep it that way._\n\nNow that that is out of the way, I wanted to bring up a reoccurring issue that Mac-using participants have had to deal with in the past few Ludum Dares, the dreaded and cryptic \u201cThe Application can\u2019t be opened\u201d error.\n\n![34770.png](\/\/\/raw\/07c\/2\/z\/3b2a8.png)\n\nThis was an issue with macOS Catalina that I believe is still present in macOS Big Sur. The actual cause is the app become corrupt when it\u2019s uploaded\/downloaded in a .zip file, particularly from itch.io\n\nI know the cause, a fix for players that download apps with this error, and preventative measures uploads can take before distributing.\n\nIf you\u2019re a developer sharing your game, be sure to place your .app file inside a .dmg file before uploading. Even if the .dmg is inside a .zip file, the .app file will still be protected. Your players should not have any issues.\n\nFor Mac users who\u2019ve downloaded an already-corrupted .app, you\u2019ll need to do a bit of Terminal maintenance. Right-click the .app, navigate to \/Contents\/MacOS, and find the single Unix executable file. Open a terminal window and type in \u201cchmod +x \u201c, then drag in the Unix executable. You should wind up something that looks like this:\n\n```\nchmod +x \/Users\/UserName\/Downloads\/GameName.app\/Contents\/MacOS\/GameName\n```\nHit enter, you should see the icon change, and your .app should be good to go!\n\n**NOTE:** I'm developing on Mac, so feel free to reach out to me about any games that need to be fixed.","comments":2,"comments-timestamp":"2021-04-23T15:51:59Z","created":"2020-09-18T19:29:50Z","files":[],"files-timestamp":0,"id":213102,"love":11,"love-timestamp":"2021-10-06T19:34:27Z","meta":[],"modified":"2021-10-06T19:34:27Z","name":"An important notice for Mac players (repost for 48)","node-timestamp":"2021-04-23T04:42:37Z","parent":212261,"parents":[1,5,9,212256,212261],"path":"\/events\/ludum-dare\/47\/the-looper-encounter\/an-important-notice-for-mac-players-repost-for-48","published":"2021-04-23T04:42:37Z","scope":"public","slug":"an-important-notice-for-mac-players-repost-for-48","subsubtype":"","subtype":"","type":"post","version":726427},"node_metadata":{"n_key":"213102","n_urlkey":"363146","n_parent":"212261","n_path":"\/events\/ludum-dare\/47\/the-looper-encounter\/an-important-notice-for-mac-players-repost-for-48","n_slug":"an-important-notice-for-mac-play","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"11376","n_created":"1600457390","n_modified":"1633548867","n_version":"726427","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/47\/the-looper-encounter\/an-important-notice-for-mac-players-repost-for-48","text":"_First things first, please, no \u201cMac vs PC\u201d debates. Ludum Dare might be the only gaming community where I haven\u2019t endured a \u201cPC Master Race\u201d flame war, it\u2019d be nice if we could keep it that way._\n\nNow that that is out of the way, I wanted to bring up a reoccurring issue that Mac-using participants have had to deal with in the past few Ludum Dares, the dreaded and cryptic \u201cThe Application can\u2019t be opened\u201d error.\n\n![34770.png](\/\/\/raw\/07c\/2\/z\/3b2a8.png)\n\nThis was an issue with macOS Catalina that I believe is still present in macOS Big Sur. The actual cause is the app become corrupt when it\u2019s uploaded\/downloaded in a .zip file, particularly from itch.io\n\nI know the cause, a fix for players that download apps with this error, and preventative measures uploads can take before distributing.\n\nIf you\u2019re a developer sharing your game, be sure to place your .app file inside a .dmg file before uploading. Even if the .dmg is inside a .zip file, the .app file will still be protected. Your players should not have any issues.\n\nFor Mac users who\u2019ve downloaded an already-corrupted .app, you\u2019ll need to do a bit of Terminal maintenance. Right-click the .app, navigate to \/Contents\/MacOS, and find the single Unix executable file. Open a terminal window and type in \u201cchmod +x \u201c, then drag in the Unix executable. You should wind up something that looks like this:\n\n```\nchmod +x \/Users\/UserName\/Downloads\/GameName.app\/Contents\/MacOS\/GameName\n```\nHit enter, you should see the icon change, and your .app should be good to go!\n\n**NOTE:** I'm developing on Mac, so feel free to reach out to me about any games that need to be fixed.","title":"An important notice for Mac players (repost for 48)","wayback_source":[]}