{"author_link":"\/users\/nameless-ghoul","author_name":"Nameless Ghoul","author_uid":"nameless-ghoul","comments":[],"epoch":1600880799,"event":"LD47","format":"md","ldjam_node_id":214269,"likes":2,"metadata":{"p_key":"146810","p_author":"Nameless Ghoul","p_authorkey":"1180455","p_urlkey":"363229","p_title":"Advice for a solo dev.?","p_cat":"LDJam ","p_event":"LD47","p_time":"1600880799","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1180455","us_name":"Nameless Ghoul","us_username":"nameless-ghoul","event_start":"1601596800","event_key":"76","event_name":"Ludum Dare 47"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD47","removed_author":false},"_superparent":212256,"_trust":2,"author":180455,"body":"### I need help!\nI've joined a couple game jams before and I'd say I have pretty good experience developing games but, this is the first time I'll be joining a jam solo and I'm not quite sure what I'm getting myself into.\n\n#### The Problem:\nI'm a **programmer** and I want to try using Godot for an actual game instead of fooling around for the first time.\nI'll be using some assets I already have for the audio but I'm not quite sure what I'll be doing for the art. I've used **Aseprite** to make some pixel art before but never for an actual game and never on a deadline.\n\n\n**In any case I'm open for any advice or suggestions that you have for me to manage this jam for me.**","comments":11,"comments-timestamp":"2020-09-27T18:58:34Z","created":"2020-09-23T17:00:14Z","files":[],"files-timestamp":0,"id":214269,"love":2,"love-timestamp":"2020-09-24T12:47:29Z","meta":[],"modified":"2020-09-27T18:58:34Z","name":"Advice for a solo dev.?","node-timestamp":"2020-09-23T17:08:53Z","parent":214264,"parents":[1,5,9,212256,214264],"path":"\/events\/ludum-dare\/47\/x-periment\/advice-for-a-solo-dev","published":"2020-09-23T17:06:39Z","scope":"public","slug":"advice-for-a-solo-dev","subsubtype":"","subtype":"","type":"post","version":646599},"node_metadata":{"n_key":"214269","n_urlkey":"363229","n_parent":"214264","n_path":"\/events\/ludum-dare\/47\/x-periment\/advice-for-a-solo-dev","n_slug":"advice-for-a-solo-dev","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"180455","n_created":"1600880414","n_modified":"1601233114","n_version":"646599","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/47\/x-periment\/advice-for-a-solo-dev","text":"### I need help!\nI've joined a couple game jams before and I'd say I have pretty good experience developing games but, this is the first time I'll be joining a jam solo and I'm not quite sure what I'm getting myself into.\n\n#### The Problem:\nI'm a **programmer** and I want to try using Godot for an actual game instead of fooling around for the first time.\nI'll be using some assets I already have for the audio but I'm not quite sure what I'll be doing for the art. I've used **Aseprite** to make some pixel art before but never for an actual game and never on a deadline.\n\n\n**In any case I'm open for any advice or suggestions that you have for me to manage this jam for me.**","title":"Advice for a solo dev.?","wayback_source":[]}