{"author_name":"irwatts","cat":"LD #37","comments":[],"epoch":1481514780,"likes":2,"metadata":{"p_key":"1471","p_author":"irwatts","p_authorkey":"56905","p_urlkey":"36337","p_title":"Manifest My Is","p_cat":"LD #37","p_event":"LD37","p_time":"1481514780","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"56905","us_name":"irwatts","us_username":"\/author\/irwatts\/","event_start":"1481241600","event_key":"81","event_name":"Ludum Dare 37"},"text":"<p>I didn&#8217;t have time to rig up a non-VR or even standard gamepad compatible version due to the motion controller mechanics being the focus of the game. You need your hands available to drag yourself and crawl around. Hopefully a few of you can play!<br \/>\n <a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-37\/?action=preview&amp;uid=56905\"><img class=\"wp-image-595506  aligncenter\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/manifestMy_screen0-300x169.jpg\" alt=\"\" width=\"420\" height=\"237\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/manifestMy_screen0-300x169.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/manifestMy_screen0-768x432.jpg 768w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/manifestMy_screen0.jpg 1600w\" sizes=\"(max-width: 420px) 100vw, 420px\" \/><br \/>\n <\/a>The goal of this project was to try dragging yourself and crawling naturally using VR motion controllers. This works pretty well in zero-g games like Lone Echo, but I wanted to see how it would feel with gravity and surface friction. I think it works pretty well! You can push yourself up from the ground, drag yourself around, and crawl naturally.\u00a0There are a few things I wish I had figured out, most notably in game rotation of the character based on the grip and position of your hands.\u00a0I noodled with some solutions for a while but was left with a spinning mess and had to cut it. You\u00a0currently\u00a0have to physically turn yourself in real life, which isn&#8217;t so bad in this case as there isn&#8217;t too much to turn around for. The cable and port that is attached to your hand was meant to drag behind you, but it had such little visibility that I had to stick it somewhere easier to see. Needless to say, I\u00a0got to audio a little late, but I&#8217;m actually happy with what I managed in that department.<\/p>","time":"December 11th, 2016 10:53 pm","title":"Manifest My Is"}