{"author_link":"\/users\/finalforeach","author_name":"FinalForeach","author_uid":"finalforeach","comments":[],"epoch":1601581136,"event":"LD47","format":"md","ldjam_node_id":218934,"likes":4,"metadata":{"p_key":"147141","p_author":"FinalForeach","p_authorkey":"1057722","p_urlkey":"363574","p_title":"I'm in!","p_cat":"LDJam ","p_event":"LD47","p_time":"1601581136","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1057722","us_name":"FinalForeach","us_username":"finalforeach","event_start":"1601596800","event_key":"76","event_name":"Ludum Dare 47"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD47","removed_author":false},"_superparent":212256,"_trust":3,"author":57722,"body":"I haven't done one of these in a while, here's to hoping my game-making skills haven't eroded away :sweat_smile: \n\nMy setup:\n\n**Programming:** Java with the LibGDX library, Eclipse IDE and of course, Git\n\n**Graphics:** GIMP\n\n**Sound:** sfxr and Audacity\n\n**Music:** LMMS\n\nLast time I made big improvements on game design and even added music! I expect my musical skills to have improved again, since I moved on to LMMS and learnt a lot about music theory and how to make [instruments that don't suck.]( https:\/\/en.wikipedia.org\/wiki\/Overtone_series )\n\nI expect my art skills to have taken a turn for the worse considering I haven't done pixel art in forever! :scream: \n\nLast time I had issues with collisions, so this time I'll visualize the bounding boxes and hopefully save myself precious hours to improve the game overall.","comments":0,"created":"2020-10-01T18:38:04Z","files":[],"files-timestamp":0,"id":218934,"love":4,"love-timestamp":"2020-10-01T21:00:15Z","meta":[],"modified":"2020-10-01T21:00:15Z","name":"I'm in!","node-timestamp":"2020-10-01T19:38:56Z","parent":218930,"parents":[1,5,9,212256,218930],"path":"\/events\/ludum-dare\/47\/keys-and-goblins\/im-in","published":"2020-10-01T19:38:56Z","scope":"public","slug":"im-in","subsubtype":"","subtype":"","type":"post","version":653279},"node_metadata":{"n_key":"218934","n_urlkey":"363574","n_parent":"218930","n_path":"\/events\/ludum-dare\/47\/keys-and-goblins\/im-in","n_slug":"im-in","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"57722","n_created":"1601577484","n_modified":"1601586015","n_version":"653279","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/47\/keys-and-goblins\/im-in","text":"I haven't done one of these in a while, here's to hoping my game-making skills haven't eroded away :sweat_smile: \n\nMy setup:\n\n**Programming:** Java with the LibGDX library, Eclipse IDE and of course, Git\n\n**Graphics:** GIMP\n\n**Sound:** sfxr and Audacity\n\n**Music:** LMMS\n\nLast time I made big improvements on game design and even added music! I expect my musical skills to have improved again, since I moved on to LMMS and learnt a lot about music theory and how to make [instruments that don't suck.]( https:\/\/en.wikipedia.org\/wiki\/Overtone_series )\n\nI expect my art skills to have taken a turn for the worse considering I haven't done pixel art in forever! :scream: \n\nLast time I had issues with collisions, so this time I'll visualize the bounding boxes and hopefully save myself precious hours to improve the game overall.","title":"I'm in!","wayback_source":[]}