{"author_link":"\/users\/jeremysayers","author_name":"JeremySayers","author_uid":"jeremysayers","comments":[],"epoch":1601600947,"event":"LD47","format":"md","ldjam_node_id":219358,"likes":7,"metadata":{"p_key":"147176","p_author":"JeremySayers","p_authorkey":"1000604","p_urlkey":"363609","p_title":"I'm in!","p_cat":"LDJam ","p_event":"LD47","p_time":"1601600947","p_likes":"7","p_comments":"0","p_status":"WAYBACK","us_key":"1000604","us_name":"JeremySayers","us_username":"jeremysayers","event_start":"1601596800","event_key":"76","event_name":"Ludum Dare 47"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD47","removed_author":false},"_superparent":212256,"_trust":1,"author":604,"body":"It's been a long time since the last Ludum Dare I participated in, but I'm back! (just checked my Github and the last one I completed was LD24 - You are the villain :grimacing:)\n\nThis year I decided to get back into some C++ programming, so I'll be using the following:\n\n**Game Engine**: [CrispyOctoSporkEngine](https:\/\/github.com\/JeremySayers\/CrispyOctoSporkEngine)\n\n**Language**: C++ (using SDL 2.0)\n\n**Art**: Aseprite\n\n**Music**: No clue yet\n\n**Streaming Software**: OBS\n\nThe \"engine\" I linked is really just a header file I've put together for some common SDL functionality and to be able to easily create a web build using emscripten (since who downloads games any more??)","comments":2,"comments-timestamp":"2020-10-02T01:22:09Z","created":"2020-10-02T01:02:15Z","files":[],"files-timestamp":0,"id":219358,"love":7,"love-timestamp":"2020-10-02T07:20:38Z","meta":[],"modified":"2020-10-02T07:20:38Z","name":"I'm in!","node-timestamp":"2020-10-02T01:09:07Z","parent":219357,"parents":[1,5,9,212256,219357],"path":"\/events\/ludum-dare\/47\/$219357\/im-in","published":"2020-10-02T01:09:07Z","scope":"public","slug":"im-in","subsubtype":"","subtype":"","type":"post","version":653772},"node_metadata":{"n_key":"219358","n_urlkey":"363609","n_parent":"219357","n_path":"\/events\/ludum-dare\/47\/$219357\/im-in","n_slug":"im-in","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"604","n_created":"1601600535","n_modified":"1601623238","n_version":"653772","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/47\/$219357\/im-in","text":"It's been a long time since the last Ludum Dare I participated in, but I'm back! (just checked my Github and the last one I completed was LD24 - You are the villain :grimacing:)\n\nThis year I decided to get back into some C++ programming, so I'll be using the following:\n\n**Game Engine**: [CrispyOctoSporkEngine](https:\/\/github.com\/JeremySayers\/CrispyOctoSporkEngine)\n\n**Language**: C++ (using SDL 2.0)\n\n**Art**: Aseprite\n\n**Music**: No clue yet\n\n**Streaming Software**: OBS\n\nThe \"engine\" I linked is really just a header file I've put together for some common SDL functionality and to be able to easily create a web build using emscripten (since who downloads games any more??)","title":"I'm in!","wayback_source":[]}