{"author_name":"highlyinteractive","cat":"LD #33","comments":[],"epoch":1440295500,"likes":3,"metadata":{"p_key":"14753","p_author":"highlyinteractive","p_authorkey":"14065","p_urlkey":"50020","p_title":"Making The Same Mistakes","p_cat":"LD #33","p_event":"LD33","p_time":"1440295500","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"14065","us_name":"highlyinteractive","us_username":"cultofmonkey","event_start":"1440115200","event_key":"29","event_name":"LD33"},"text":"<p>I&#8217;m doing it again.\u00a0Every game jam I tell myself to do it differently, and every game jam I end up making the same mistakes. Then I tell myself &#8216;Next jam, I&#8217;ve got to do it differently&#8217;.<\/p>\n <p>My problem is, I always get carried away with pretty graphics &amp; never put enough effort into the actual gameplay. I end up with something that looks lovely, but is boring as hell to play.<\/p>\n <p>We&#8217;re over halfway through &amp; I have a nice looking character model, theme music and a lovely menu screen:<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/menu.jpg\"><img class=\"alignnone size-large wp-image-485040\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/menu-550x309.jpg\" alt=\"menu\" width=\"550\" height=\"309\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/menu-300x169.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/menu-550x309.jpg 550w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p>What I don&#8217;t have is much in the way of actual gameplay. Worse than that, I&#8217;m starting to suspect that my idea will be more difficult to implement &amp; less fun to play than I had originally thought.<\/p>\n <p>&nbsp;<\/p>\n <p>Oh well &#8211; Next jam I&#8217;ll do it differently!<\/p>","time":"August 22nd, 2015 9:05 pm","title":"Making The Same Mistakes"}