{"author_link":"\/users\/dcat","author_name":"dcat","author_uid":"dcat","comments":[],"epoch":1601677478,"event":"LD47","format":"md","ldjam_node_id":222338,"likes":3,"metadata":{"p_key":"147597","p_author":"dcat","p_authorkey":"1221547","p_urlkey":"364045","p_title":"Good Luck, Everyone!","p_cat":"LDJam ","p_event":"LD47","p_time":"1601677478","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1221547","us_name":"dcat","us_username":"dcat","event_start":"1601596800","event_key":"76","event_name":"Ludum Dare 47"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD47","removed_author":false},"_superparent":212256,"_trust":1,"author":221547,"body":"I\u2019m not sure what\u2019s I\u2019m doing as of yet, but I\u2019m going to try focusing more in the \u201cstuck\u201d part of the theme.\n\nBy now, I've mostly done some groundwork for some general classes that I can use for later.\n\n![ld47_1.png](\/\/\/raw\/b61\/63\/z\/34bdc.png)\n\nThis is what my project looks right now. There's nothing of much interest - I honestly don't know why anyone would be interested in this.\n\n![ld47_2.png](\/\/\/raw\/b61\/63\/z\/34bdd.png)\n\nI use this code pattern all the time to generalize specific scripts that need to happen in certain order. It's very easy to use as the framework for stuff like cutscenes, but right now I'm thinking I'll need to write an \"app\" class to manage stuff like resizing the window and stuff.\n\n![ld47_3.png](\/\/\/raw\/b61\/63\/z\/34be0.png)\n\nAnd here's a very quick and dirty code that I haven't even tested. I had this idea the other day, and I'd like to try and make something out of it.\n\nI might not post as much, this is my first jam so I'm not really expecting to make it all the way through - I hope I have fun doing this. Good Luck, Everyone!","comments":0,"created":"2020-10-02T22:16:55Z","files":[],"files-timestamp":0,"id":222338,"love":3,"love-timestamp":"2020-10-02T22:36:21Z","meta":[],"modified":"2020-10-03T04:42:02Z","name":"Good Luck, Everyone!","node-timestamp":"2020-10-03T04:42:02Z","parent":222242,"parents":[1,5,9,212256,222242],"path":"\/events\/ludum-dare\/47\/$222242\/good-luck-everyone","published":"2020-10-02T22:24:38Z","scope":"public","slug":"good-luck-everyone","subsubtype":"","subtype":"","type":"post","version":659648},"node_metadata":{"n_key":"222338","n_urlkey":"364045","n_parent":"222242","n_path":"\/events\/ludum-dare\/47\/$222242\/good-luck-everyone","n_slug":"good-luck-everyone","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"221547","n_created":"1601677015","n_modified":"1601700122","n_version":"659648","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/47\/$222242\/good-luck-everyone","text":"I\u2019m not sure what\u2019s I\u2019m doing as of yet, but I\u2019m going to try focusing more in the \u201cstuck\u201d part of the theme.\n\nBy now, I've mostly done some groundwork for some general classes that I can use for later.\n\n![ld47_1.png](\/\/\/raw\/b61\/63\/z\/34bdc.png)\n\nThis is what my project looks right now. There's nothing of much interest - I honestly don't know why anyone would be interested in this.\n\n![ld47_2.png](\/\/\/raw\/b61\/63\/z\/34bdd.png)\n\nI use this code pattern all the time to generalize specific scripts that need to happen in certain order. It's very easy to use as the framework for stuff like cutscenes, but right now I'm thinking I'll need to write an \"app\" class to manage stuff like resizing the window and stuff.\n\n![ld47_3.png](\/\/\/raw\/b61\/63\/z\/34be0.png)\n\nAnd here's a very quick and dirty code that I haven't even tested. I had this idea the other day, and I'd like to try and make something out of it.\n\nI might not post as much, this is my first jam so I'm not really expecting to make it all the way through - I hope I have fun doing this. Good Luck, Everyone!","title":"Good Luck, Everyone!","wayback_source":[]}