{"author_name": "matthewd673", "cat": "LD #33", "comments": [], "epoch": 1440294720, "likes": 1, "metadata": {"p_key": "14762", "p_author": "matthewd673", "p_authorkey": "38850", "p_urlkey": "50029", "p_title": "Progress update 2", "p_cat": "LD #33", "p_event": "LD33", "p_time": "1440294720", "p_likes": "1", "p_comments": "0", "p_status": "UPD5", "us_key": "38850", "us_name": "matthewd673", "us_username": "fizz", "event_start": "1440115200", "event_key": "29", "event_name": "LD33"}, "text": "<p>Welp, after putting a good amount of work into my game, I scrapped it because it just wasn&#8217;t very fun. Also, the amount of content I had planned for it was a little overwhelming. So, at about 5:00pm today I restarted with a new idea, a monster on a rampage &#8211; how original. This game will function a little differently than many others I&#8217;ve seen on here. The monster charges forward at rows and rows of civilians, cars, soldiers, and tanks, knocking them aside, performing combos, and finally building up to a RAMPAGE!!!! Anyway, so far <a href=\"http://i.imgur.com/ahLSSHo.gif\">I&#8217;ve got this</a>, though the different enemies are generating (just not rendering). Good luck to everyone, now if you&#8217;ll excuse me, I have a monster to make.</p>", "time": "August 22nd, 2015 8:52 pm", "title": "Progress update 2"}