{"author_link":"\/users\/gingerbill","author_name":"gingerBill","author_uid":"gingerbill","comments":[],"epoch":1601684096,"event":"LD47","format":"md","ldjam_node_id":222650,"likes":2,"metadata":{"p_key":"147679","p_author":"gingerBill","p_authorkey":"1005036","p_urlkey":"364130","p_title":"Mad Stream Over","p_cat":"LDJam ","p_event":"LD47","p_time":"1601684096","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1005036","us_name":"gingerBill","us_username":"gingerbill","event_start":"1601596800","event_key":"76","event_name":"Ludum Dare 47"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD47","removed_author":false},"_superparent":212256,"_trust":1,"author":5036,"body":"After only knowing of the event 30 minutes before starting, not bad so far.\n\nFull working single draw call primitive bugger based rendering system written using:\n\n* Odin programming language (I am the creator)\n* OpenGL 4.5 for rendering\n* GLFW for window management\n\n\nSee how far I got!\nhttps:\/\/twitch.tv\/videos\/758809118","comments":0,"created":"2020-10-03T00:11:32Z","files":[],"files-timestamp":0,"id":222650,"love":2,"love-timestamp":"2020-10-03T20:57:26Z","meta":[],"modified":"2020-10-03T20:57:26Z","name":"Mad Stream Over","node-timestamp":"2020-10-03T00:28:44Z","parent":222366,"parents":[1,5,9,212256,222366],"path":"\/events\/ludum-dare\/47\/hyperbolic-space-fighters-extreme\/mad-stream-over","published":"2020-10-03T00:14:56Z","scope":"public","slug":"mad-stream-over","subsubtype":"","subtype":"","type":"post","version":659105},"node_metadata":{"n_key":"222650","n_urlkey":"364130","n_parent":"222366","n_path":"\/events\/ludum-dare\/47\/hyperbolic-space-fighters-extreme\/mad-stream-over","n_slug":"mad-stream-over","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"5036","n_created":"1601683892","n_modified":"1601758646","n_version":"659105","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/47\/hyperbolic-space-fighters-extreme\/mad-stream-over","text":"After only knowing of the event 30 minutes before starting, not bad so far.\n\nFull working single draw call primitive bugger based rendering system written using:\n\n* Odin programming language (I am the creator)\n* OpenGL 4.5 for rendering\n* GLFW for window management\n\n\nSee how far I got!\nhttps:\/\/twitch.tv\/videos\/758809118","title":"Mad Stream Over","wayback_source":[]}