{"author_link":"\/users\/fupi","author_name":"Fupi","author_uid":"fupi","comments":[],"epoch":1601697280,"event":"LD47","format":"md","ldjam_node_id":222900,"likes":2,"metadata":{"p_key":"147756","p_author":"Fupi","p_authorkey":"1159213","p_urlkey":"364207","p_title":"Graphics, optimizing, and sleep","p_cat":"LDJam ","p_event":"LD47","p_time":"1601697280","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1159213","us_name":"Fupi","us_username":"fupi","event_start":"1601596800","event_key":"76","event_name":"Ludum Dare 47"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD47","removed_author":false},"_superparent":212256,"_trust":1,"author":159213,"body":"![Godot_v3.2.3-stable_win64_kmQ4W2fUef.png](\/\/\/raw\/ded\/62\/z\/34c86.png)\n\nYay, got some better graphics and threw away some garbage code.\nI'm actually pretty optimistic because the whole code part of the main mechanics is done. All I have to do now is add content! Tons of it if I'm lucky. I also want to try making all music and sounds for once too.","comments":0,"created":"2020-10-03T03:52:34Z","files":[],"files-timestamp":0,"id":222900,"love":2,"love-timestamp":"2020-10-03T06:47:48Z","meta":[],"modified":"2020-10-03T06:47:48Z","name":"Graphics, optimizing, and sleep","node-timestamp":"2020-10-03T03:54:40Z","parent":216398,"parents":[1,5,9,212256,216398],"path":"\/events\/ludum-dare\/47\/loop-city\/graphics-optimizing-and-sleep","published":"2020-10-03T03:54:40Z","scope":"public","slug":"graphics-optimizing-and-sleep","subsubtype":"","subtype":"","type":"post","version":659572},"node_metadata":{"n_key":"222900","n_urlkey":"364207","n_parent":"216398","n_path":"\/events\/ludum-dare\/47\/loop-city\/graphics-optimizing-and-sleep","n_slug":"graphics-optimizing-and-sleep","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"159213","n_created":"1601697154","n_modified":"1601707668","n_version":"659572","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/47\/loop-city\/graphics-optimizing-and-sleep","text":"![Godot_v3.2.3-stable_win64_kmQ4W2fUef.png](\/\/\/raw\/ded\/62\/z\/34c86.png)\n\nYay, got some better graphics and threw away some garbage code.\nI'm actually pretty optimistic because the whole code part of the main mechanics is done. All I have to do now is add content! Tons of it if I'm lucky. I also want to try making all music and sounds for once too.","title":"Graphics, optimizing, and sleep","wayback_source":[]}