New pitch, new idea

Alright, so I decided to think up of a better idea and I remembered of an old game that I have ever played, "Give Up!", a simple flash platformer game where the player must reach to the exit, avoid death and obstacles that prevent the player to give up. The player is just stuck in a loop, but the only update is the obstacles and how hard the level is. If the player is tired enough of this game, he can just give up and the game ends. However, in my case, I decided to create a story where the player is stuck in a loop, a loop of games where the games are following the theme. I've finished making the first 10 levels of this, hopefully I can manage to finish this in 60 hours.