We're in! + A little reflection
Hello everyone, long time no see! I'm not going to get used to this 2 jams a year thing.
So last time I had to be terribly quiet during my jam - I didn't have time to make any posts at all, and made my game in just nine hours, because... well hey, looks like I'm all grown up! I started participating in the jam years ago when I was fifteen and had just finished secondary school. I've never gone a year without participating since, and now I'm twenty two, and this week am celebrating my first year working my dream job as a gameplay programmer at an amazing studio here in the UK. :) Having no professional experience, it's doubtless my Ludum Dare entries helped convince them I was wort hiring. Don't forget to put it on your CV, kids!
Now here I am, with holiday booked off like an adult (sized-child) and am here with my classic team partner Cameron to re-ignite our tradition of doing this together. Let's goooo!
(when he wakes up because timezones)
Whilst I now use UE4 full time at work, I will still be using Unity for my jam this time around. As for all the other tools? Not sure yet. Depends what we make. :)
Best of luck everyone! You're all a talented bunch.