{"author_name": "SpectreNectar", "cat": "LD #33", "comments": [], "epoch": 1440291540, "likes": 1, "metadata": {"p_key": "14793", "p_author": "SpectreNectar", "p_authorkey": "15215", "p_urlkey": "50060", "p_title": "Me smash", "p_cat": "LD #33", "p_event": "LD33", "p_time": "1440291540", "p_likes": "1", "p_comments": "0", "p_status": "UPD5", "us_key": "15215", "us_name": "SpectreNectar", "us_username": "spectrenectar", "event_start": "1440115200", "event_key": "29", "event_name": "LD33"}, "text": "<p><a href=\"http://files.64digits.com/SpectreNectar/monster.gif\"><img class=\"alignnone size-medium wp-image-484810\" src=\"http://files.64digits.com/SpectreNectar/monster.gif\" alt=\"monster\" width=\"300\" height=\"169\" /></a></p>\n <p>I figured if I did what I usually do at Ludum Dare I might get a different outcome. No? Oh well that&#8217;s ok.<br />\n Spend most of today animating various huge smooth 16 frame animations for our main guy (does 4 arms make you a monster?)<br />\n Then I fell into the &#8220;Lets make a custom collision system from scratch&#8221; trap. Oh well&#8230;</p>\n <p>Let&#8217;s see what tomorrow brings =)</p>", "time": "August 22nd, 2015 7:59 pm", "title": "Me smash"}