{"author_link":"\/users\/gamepopper","author_name":"gamepopper","author_uid":"gamepopper","comments":[],"epoch":1601760717,"event":"LD47","format":"md","ldjam_node_id":224222,"likes":2,"metadata":{"p_key":"148317","p_author":"gamepopper","p_authorkey":"1002636","p_urlkey":"364771","p_title":"The Gameplay is Mostly Ready...","p_cat":"LDJam ","p_event":"LD47","p_time":"1601760717","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1002636","us_name":"gamepopper","us_username":"gamepopper","event_start":"1601596800","event_key":"76","event_name":"Ludum Dare 47"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD47","removed_author":false},"_superparent":212256,"_trust":10,"author":2636,"body":"![LD47-00003.gif](\/\/\/raw\/c4a\/z\/34fd7.gif)\n\nAim is simple, shoot the robots on an enlessly looping path. That's the base game at least, I'd like to see if I can add randomised paths somehow, and I'm contemplating whether to allow the player to change directions to make it more challenging.\n\nTomorrow is gonna be mostly graphics and audio.","comments":0,"created":"2020-10-03T21:28:36Z","files":[],"files-timestamp":0,"id":224222,"love":2,"love-timestamp":"2020-10-03T22:07:46Z","meta":[],"modified":"2020-10-03T22:07:46Z","name":"The Gameplay is Mostly Ready...","node-timestamp":"2020-10-03T21:31:57Z","parent":218922,"parents":[1,5,9,212256,218922],"path":"\/events\/ludum-dare\/47\/twist-turn-shoot-burn\/the-gameplay-is-mostly-ready","published":"2020-10-03T21:31:57Z","scope":"public","slug":"the-gameplay-is-mostly-ready","subsubtype":"","subtype":"","type":"post","version":662635},"node_metadata":{"n_key":"224222","n_urlkey":"364771","n_parent":"218922","n_path":"\/events\/ludum-dare\/47\/twist-turn-shoot-burn\/the-gameplay-is-mostly-ready","n_slug":"the-gameplay-is-mostly-ready","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"2636","n_created":"1601760516","n_modified":"1601762866","n_version":"662635","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/47\/twist-turn-shoot-burn\/the-gameplay-is-mostly-ready","text":"![LD47-00003.gif](\/\/\/raw\/c4a\/z\/34fd7.gif)\n\nAim is simple, shoot the robots on an enlessly looping path. That's the base game at least, I'd like to see if I can add randomised paths somehow, and I'm contemplating whether to allow the player to change directions to make it more challenging.\n\nTomorrow is gonna be mostly graphics and audio.","title":"The Gameplay is Mostly Ready...","wayback_source":[]}