{"author_link":"\/users\/kr4ft3r","author_name":"kr4ft3r","author_uid":"kr4ft3r","comments":[],"epoch":1601762271,"event":"LD47","format":"md","ldjam_node_id":224243,"likes":9,"metadata":{"p_key":"148330","p_author":"kr4ft3r","p_authorkey":"1021925","p_urlkey":"364785","p_title":"Principles","p_cat":"LDJam ","p_event":"LD47","p_time":"1601762271","p_likes":"9","p_comments":"0","p_status":"WAYBACK","us_key":"1021925","us_name":"kr4ft3r","us_username":"kr4ft3r","event_start":"1601596800","event_key":"76","event_name":"Ludum Dare 47"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD47","removed_author":false},"_superparent":212256,"_trust":8,"author":21925,"body":"![preview-screen1.png](\/\/\/raw\/5a5\/5\/z\/34fe7.png)\n\nI believe to have finally ironed out two principles which would summarize how I approach Ludum Dare in past, present and future.\n\n**1 - Create a world wonder**\n\n**2 - Do it in laziest possible way**\n\nThat is all there is to it.\n\nOf course, in reality..\n\n**3 - Work like mad on details that next to no one will notice or appreciate**\n\n**4 - Get depressed over all the things I couldn't achieve in time**\n\n**5 - Ponder if I should have just made some squares shoot at each other or something**\n\nBut I be damned if I'm not having tons of fun every time.\n","comments":1,"comments-timestamp":"2020-10-03T22:02:29Z","created":"2020-10-03T21:46:21Z","files":[],"files-timestamp":0,"id":224243,"love":9,"love-timestamp":"2021-04-26T22:11:03Z","meta":[],"modified":"2021-04-26T22:11:03Z","name":"Principles","node-timestamp":"2020-10-03T21:57:51Z","parent":217949,"parents":[1,5,9,212256,217949],"path":"\/events\/ludum-dare\/47\/$217949\/principles","published":"2020-10-03T21:57:51Z","scope":"public","slug":"principles","subsubtype":"","subtype":"","type":"post","version":662743},"node_metadata":{"n_key":"224243","n_urlkey":"364785","n_parent":"217949","n_path":"\/events\/ludum-dare\/47\/$217949\/principles","n_slug":"principles","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"21925","n_created":"1601761581","n_modified":"1619475063","n_version":"662743","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/47\/$217949\/principles","text":"![preview-screen1.png](\/\/\/raw\/5a5\/5\/z\/34fe7.png)\n\nI believe to have finally ironed out two principles which would summarize how I approach Ludum Dare in past, present and future.\n\n**1 - Create a world wonder**\n\n**2 - Do it in laziest possible way**\n\nThat is all there is to it.\n\nOf course, in reality..\n\n**3 - Work like mad on details that next to no one will notice or appreciate**\n\n**4 - Get depressed over all the things I couldn't achieve in time**\n\n**5 - Ponder if I should have just made some squares shoot at each other or something**\n\nBut I be damned if I'm not having tons of fun every time.\n","title":"Principles","wayback_source":[]}