LD33 Progress Update 4

Goodness its gotten late over here, will probably call it a night now. I’ve made heaps of progress since the last update. The squares are no more and the bugs now look like proper insects 😀 I’m overjoyed that the code I wrote to have then pointing in the direction of travel works flawlessly and doesn’t slow down the rendering too much. Just placed down some plantlife on the ground for the swarm to gobble up. I’m going to have to rethink how much food value plants are worth though because at the moment…

all consuming swarm

 

The swarm grows to a rather silly size! 😀

Pleased with how the game has been developing, tomorrow I’ll need to decide what I want to add before the submission deadline. Still planning on using this code as the basis for a Jam entry as well. Friends have made some really nice sprites and music which I’d love to combine with the game engine here. Hopefully that isn’t against the spirit of the competition :s