{"author_name":"pl0xz0rz","cat":"LD #33","comments":[],"epoch":1440282600,"likes":0,"metadata":{"p_key":"14882","p_author":"pl0xz0rz","p_authorkey":"17850","p_urlkey":"50150","p_title":"Failed to implement the core mechanic with the monster plant, this is what my game looks so far.","p_cat":"LD #33","p_event":"LD33","p_time":"1440282600","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"17850","us_name":"pl0xz0rz","us_username":"pl0xz0rz","event_start":"1440115200","event_key":"29","event_name":"LD33"},"text":"<p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/Screenshot-from-2015-08-22-235049.png\"><img class=\"alignnone size-medium wp-image-484171\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/Screenshot-from-2015-08-22-235049-300x197.png\" alt=\"Screenshot from 2015-08-22 23:50:49\" width=\"300\" height=\"197\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/Screenshot-from-2015-08-22-235049-300x197.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/Screenshot-from-2015-08-22-235049.png 375w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>&nbsp;<\/p>\n <p>Spent the first half of the day thinking about the theme. I just couldn&#8217;t get a good idea.<\/p>\n <p>I&#8217;m trying to make a tower defence game with a monster plant that was created by a failed immortality ritual performed by a necromancer. This guy is the necromancer, Pluto, brought back to life by the plant, to defend his heart.<\/p>\n <p>I have failed to implement the core mechanic of making the plant grow various weapons.<\/p>\n <p>Well, at least the collision detection seems to work like it&#8217;s supposed to. That should be something, at least.<\/p>","time":"August 22nd, 2015 5:30 pm","title":"Failed to implement the core mechanic with the monster plant, this is what my game looks so far."}