Ludum Dare Post Mortem: Cotton Candy Dreams!
Thank you everyone who plays and votes. This is my second game, and my first game jam so it means a lot to me that you're taking the time to do so.
My first game was similar... a ball you roll down the field. But in that game I only used the baked in unity assets. Everything was made from cubes, spheres, and cylinders.
In this game I took it up a notch by learning ProBuilder, and how to shape the terrain. I also built some new, more organic shapes, and learned how to make a glass texture. Coupled with the cotton candy colors, and the pink fog, it gave the game a more dreamy look. I also added the ability to "collect" the crystals, and gave it a cool explosion when doing so.
I tried to figure out how to add a score for the crystal pick ups, but I wasn't able to figure that out in time. Instead I added a little creature to float around the scene and give it more life. It took a few different tests to get the little fairies to move around, but I finally found a great script that made them move around randomly. It added a bit of life to the area.
I should have added some music, but I kept saving that till last because I wanted to make my own so the game was all me... that was a mistake. I'll be adding some after voting is over.
Here is a video about my first game, and what I learned to make this new game (in 48 hours): https://www.youtube.com/watch?v=vcL5zgCceWQ