10 hours in, making great progress!

We started at 10:30 this morning (GMT) with nothing, and now we have a functional movement / collision / attack mechanic, a whole bunch of tiles to make a snazzy map, and a couple of working sprites (albeit a little oversized). On the whole, its been a very successful day, it seems like we’ve got loads done in very little time. We’ve been streaming the progress on Twitch all day, and will do the same tomorrow. Until then, I’ll be slowly working on new graphics, and posting updates on our Facebook and Twitter feeds. But what you really want to see right now are pictures, right?

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Comments

JeffreyArts
22. Aug 2015 · 20:14 UTC
You’re confusing me. I thought that was OS X Yosemite. Then I clicked on the photo. It’s Windows 10.