Changing things up

After working all night trying to get my tile engine up and running (working in C++) I decided to put that on hold for another time and actually attempt to finish a game this weekend. I’ve decided I’m just going to be using Unity 5 instead of messing around with an unfinished game engine that I’ve worked on here and there so I can actually get a finished game, or at least a prototype that I could possibly expand on later if I like it enough.

I’ll be streaming again today: twitch.tv/icedmetal57