{"author_name":"mahalis","cat":"LD #33","comments":[{"author_name":"Evergreen Games","time":"August 22, 2015 3:14 pm","epoch":1440274440,"text":"I have the exact same movement!","spam":"N"}],"epoch":1440273120,"likes":1,"metadata":{"p_key":"15008","p_author":"mahalis","p_authorkey":"46778","p_urlkey":"50275","p_title":"Movement!","p_cat":"LD #33","p_event":"LD33","p_time":"1440273120","p_likes":"1","p_comments":"1","p_status":"UPD5","us_key":"46778","us_name":"mahalis","us_username":"\/author\/mahalis\/","event_start":"1440115200","event_key":"29","event_name":"LD33"},"text":"<p>Got the player movement feeling good\u2014it\u2019s just an approach function with\u00a0upper and lower bounds on the effective speed. The background looks nicer without 256-color GIF compression. <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/working-movement.gif\"><img class=\"alignnone wp-image-483435 size-full\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/working-movement.gif\" alt=\"working movement\" width=\"445\" height=\"275\" \/><\/a><\/p>","time":"August 22nd, 2015 2:52 pm","title":"Movement!"}