{"author_link":"\/users\/bakemonomori","author_name":"BakemonoMori","author_uid":"bakemonomori","comments":[],"epoch":1602112092,"event":"LD47","format":"md","ldjam_node_id":230028,"likes":3,"metadata":{"p_key":"150729","p_author":"BakemonoMori","p_authorkey":"1190845","p_urlkey":"367234","p_title":"Happy Halloween! Bug fix update 1.0.1!","p_cat":"LDJam ","p_event":"LD47","p_time":"1602112092","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1190845","us_name":"BakemonoMori","us_username":"bakemonomori","event_start":"1601596800","event_key":"76","event_name":"Ludum Dare 47"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD47","removed_author":false},"_superparent":212256,"_trust":1,"author":190845,"body":"![Halloween1.png](\/\/\/raw\/d79\/e2\/z\/3991e.png)\n\nA new version update is here!\n\nLINUX BUILD\n- Fixed cinematics don\u2019t reproduce\n- Fixed huge cursor\n\nGENERALS\n- Fixed a bug where time starts when you can\u2019t move\n- Fixed a bug where time doesn\u2019t stops when selected an object\n- Fixed a bug where time could go negative\n- Fixed a bug where, if time runs out, even if selected the right object, would result in a suicidal end day\n\nPlease, continue to follow the project!\n\nThank you so much for the support, and for those who didn't try it yet, give it a shot!\nHappy Spooktober to everyone!","comments":0,"created":"2020-10-07T22:48:34Z","files":[],"files-timestamp":0,"id":230028,"love":3,"love-timestamp":"2020-10-07T23:35:43Z","meta":[],"modified":"2020-10-07T23:35:43Z","name":"Happy Halloween! Bug fix update 1.0.1!","node-timestamp":"2020-10-07T23:08:12Z","parent":215025,"parents":[1,5,9,212256,215025],"path":"\/events\/ludum-dare\/47\/suicidal-boyfriend\/happy-halloween-bug-fix-update-1-0-1","published":"2020-10-07T23:08:12Z","scope":"public","slug":"happy-halloween-bug-fix-update-1-0-1","subsubtype":"","subtype":"","type":"post","version":699905},"node_metadata":{"n_key":"230028","n_urlkey":"367234","n_parent":"215025","n_path":"\/events\/ludum-dare\/47\/suicidal-boyfriend\/happy-halloween-bug-fix-update-1-0-1","n_slug":"happy-halloween-bug-fix-update-1","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"190845","n_created":"1602110914","n_modified":"1602113743","n_version":"699905","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/47\/suicidal-boyfriend\/happy-halloween-bug-fix-update-1-0-1","text":"![Halloween1.png](\/\/\/raw\/d79\/e2\/z\/3991e.png)\n\nA new version update is here!\n\nLINUX BUILD\n- Fixed cinematics don\u2019t reproduce\n- Fixed huge cursor\n\nGENERALS\n- Fixed a bug where time starts when you can\u2019t move\n- Fixed a bug where time doesn\u2019t stops when selected an object\n- Fixed a bug where time could go negative\n- Fixed a bug where, if time runs out, even if selected the right object, would result in a suicidal end day\n\nPlease, continue to follow the project!\n\nThank you so much for the support, and for those who didn't try it yet, give it a shot!\nHappy Spooktober to everyone!","title":"Happy Halloween! Bug fix update 1.0.1!","wayback_source":[]}