{"author_link":"\/users\/charles-viau","author_name":"Charles Viau","author_uid":"charles-viau","comments":[],"epoch":1602113741,"event":"LD47","format":"md","ldjam_node_id":230038,"likes":4,"metadata":{"p_key":"150738","p_author":"Charles Viau","p_authorkey":"1227828","p_urlkey":"367243","p_title":"Making The Music of Beyond Death - Composer TIPS","p_cat":"LDJam ","p_event":"LD47","p_time":"1602113741","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1227828","us_name":"Charles Viau","us_username":"charles-viau","event_start":"1601596800","event_key":"76","event_name":"Ludum Dare 47"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD47","removed_author":false},"_superparent":212256,"_trust":1,"author":227828,"body":"[**LINK TO THE GAME**](https:\/\/ldjam.com\/events\/ludum-dare\/47\/beyond-death)\nHi guys, I\u2019ve had a lot of fun composing the OST of this game, some people have asked me how I did it tho. The answer is really simple. I\u2019ve simply used Finale Notepad 2020 along with the VST Garritan Orchestra that comes with it. Surprised? Well there is a few things you can do to make your MIDI-sounds sounds better straight into Finale without going to a DAW !\n\n1.ADD Dynamics! especially Crescendo and Decrescendo. It makes the music looks more alive!\n\n2.ADD articulations, and by that, I mean a lot of it. As an example, my percussion and my accompaniment could         have staccato or accent, sometimes both on each note when required.\n\n3.ADD reverb. Yes, you can use plug-in straight in Finale. Adding a Reverb helps a lot to smoothen the rudeness of the MIDI sounds.\n\n4. Why did I used MIDI instead of a better VST? \nSimply because I didn\u2019t have the time. Composing straight into finale does the mix for, then you can adjust if needed so you can focus on the quality of the music instead of the mix.If I have had more time i would import my midi file in a DAW and use better VST.Also, I tought that this MIDI looking sound were fitting quite well with our world.\n\nThat\u2019s all for now stay tuned! I'll try to write a blog post that will talk about the music aesthetic choice I've made concerning the game. \n\nAnd if you didn\u2019t play our game, I recommand that you give it a try!\n\n![Finale music.PNG](\/\/\/raw\/4f9\/73\/z\/3992f.png)\n## BEYOND DEATH OST\n[**LINK FOR THE SOUNDTRACK**](https:\/\/www.youtube.com\/watch?v=8pLT3-2vfGA)\n![beyonddeath.gif](\/\/\/raw\/4f9\/73\/z\/39930.gif)","comments":1,"comments-timestamp":"2020-10-07T23:52:22Z","created":"2020-10-07T23:28:40Z","files":[],"files-timestamp":0,"id":230038,"love":4,"love-timestamp":"2020-10-07T23:51:56Z","meta":[],"modified":"2020-10-07T23:54:04Z","name":"Making The Music of Beyond Death - Composer TIPS","node-timestamp":"2020-10-07T23:54:04Z","parent":220665,"parents":[1,5,9,212256,220665],"path":"\/events\/ludum-dare\/47\/beyond-death\/making-the-music-of-beyond-death-composer-tips","published":"2020-10-07T23:35:41Z","scope":"public","slug":"making-the-music-of-beyond-death-composer-tips","subsubtype":"","subtype":"","type":"post","version":699971},"node_metadata":{"n_key":"230038","n_urlkey":"367243","n_parent":"220665","n_path":"\/events\/ludum-dare\/47\/beyond-death\/making-the-music-of-beyond-death-composer-tips","n_slug":"making-the-music-of-beyond-death","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"227828","n_created":"1602113320","n_modified":"1602114844","n_version":"699971","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/47\/beyond-death\/making-the-music-of-beyond-death-composer-tips","text":"[**LINK TO THE GAME**](https:\/\/ldjam.com\/events\/ludum-dare\/47\/beyond-death)\nHi guys, I\u2019ve had a lot of fun composing the OST of this game, some people have asked me how I did it tho. The answer is really simple. I\u2019ve simply used Finale Notepad 2020 along with the VST Garritan Orchestra that comes with it. Surprised? Well there is a few things you can do to make your MIDI-sounds sounds better straight into Finale without going to a DAW !\n\n1.ADD Dynamics! especially Crescendo and Decrescendo. It makes the music looks more alive!\n\n2.ADD articulations, and by that, I mean a lot of it. As an example, my percussion and my accompaniment could         have staccato or accent, sometimes both on each note when required.\n\n3.ADD reverb. Yes, you can use plug-in straight in Finale. Adding a Reverb helps a lot to smoothen the rudeness of the MIDI sounds.\n\n4. Why did I used MIDI instead of a better VST? \nSimply because I didn\u2019t have the time. Composing straight into finale does the mix for, then you can adjust if needed so you can focus on the quality of the music instead of the mix.If I have had more time i would import my midi file in a DAW and use better VST.Also, I tought that this MIDI looking sound were fitting quite well with our world.\n\nThat\u2019s all for now stay tuned! I'll try to write a blog post that will talk about the music aesthetic choice I've made concerning the game. \n\nAnd if you didn\u2019t play our game, I recommand that you give it a try!\n\n![Finale music.PNG](\/\/\/raw\/4f9\/73\/z\/3992f.png)\n## BEYOND DEATH OST\n[**LINK FOR THE SOUNDTRACK**](https:\/\/www.youtube.com\/watch?v=8pLT3-2vfGA)\n![beyonddeath.gif](\/\/\/raw\/4f9\/73\/z\/39930.gif)","title":"Making The Music of Beyond Death - Composer TIPS","wayback_source":[]}