{"author_link":"\/users\/tomatolamp","author_name":"TomatoLamp","author_uid":"tomatolamp","comments":[],"epoch":1602166388,"event":"LD47","format":"md","ldjam_node_id":230214,"likes":0,"metadata":{"p_key":"150862","p_author":"TomatoLamp","p_authorkey":"1187261","p_urlkey":"367367","p_title":"20 Ratings! Updating?","p_cat":"LDJam ","p_event":"LD47","p_time":"1602166388","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1187261","us_name":"TomatoLamp","us_username":"tomatolamp","event_start":"1601596800","event_key":"76","event_name":"Ludum Dare 47"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD47","removed_author":false},"_superparent":212256,"_trust":5,"author":187261,"body":"![coreguardicon.png](\/\/\/raw\/d7b\/d2\/z\/39ac4.png)\n\nHitting 20 Ratings was really my only hope for [Core Guard](https:\/\/ldjam.com\/events\/ludum-dare\/47\/core-guard) and my first jam. I'm so grateful to everyone who's played and left feedback so far!\n\nIt's far from a passion project, but I've grown quite attached to this little game. I'm still unclear as to what the rules are for updates (aside from no new features) but I'd love to push a build with triggers for particle\/screen effects and additional sfx.\n\nThanks again everyone, feel free to check out Core Guard - I'll keep fawning over all of your awesome games in the meantime!\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/47\/core-guard\n\n![image_2020-10-08_091217.png](\/\/\/raw\/d7b\/d2\/z\/39abe.png)\n","comments":0,"created":"2020-10-08T14:02:36Z","files":[],"files-timestamp":0,"id":230214,"love":0,"meta":[],"modified":"2020-10-08T14:14:53Z","name":"20 Ratings! Updating?","node-timestamp":"2020-10-08T14:14:53Z","parent":218062,"parents":[1,5,9,212256,218062],"path":"\/events\/ludum-dare\/47\/core-guard\/20-ratings-updating","published":"2020-10-08T14:13:08Z","scope":"public","slug":"20-ratings-updating","subsubtype":"","subtype":"","type":"post","version":700828},"node_metadata":{"n_key":"230214","n_urlkey":"367367","n_parent":"218062","n_path":"\/events\/ludum-dare\/47\/core-guard\/20-ratings-updating","n_slug":"20-ratings-updating","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"187261","n_created":"1602165756","n_modified":"1602166493","n_version":"700828","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/47\/core-guard\/20-ratings-updating","text":"![coreguardicon.png](\/\/\/raw\/d7b\/d2\/z\/39ac4.png)\n\nHitting 20 Ratings was really my only hope for [Core Guard](https:\/\/ldjam.com\/events\/ludum-dare\/47\/core-guard) and my first jam. I'm so grateful to everyone who's played and left feedback so far!\n\nIt's far from a passion project, but I've grown quite attached to this little game. I'm still unclear as to what the rules are for updates (aside from no new features) but I'd love to push a build with triggers for particle\/screen effects and additional sfx.\n\nThanks again everyone, feel free to check out Core Guard - I'll keep fawning over all of your awesome games in the meantime!\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/47\/core-guard\n\n![image_2020-10-08_091217.png](\/\/\/raw\/d7b\/d2\/z\/39abe.png)\n","title":"20 Ratings! Updating?","wayback_source":[]}