Is it a bad idea to make a game with levels for a jam?
I have a feeling that very few people will make it even half way through a level-progression type of game. I recently played through another level-based game that was extremely well done, only to find that only 2 other people have completed it besides myself from the leaderboards. And let's be honest, there's going to be hardly any more traffic 3 days after the jam ends.
Based on feedback on my game, it seems like very few people even made it half-way (5 levels, around 10-15 minutes to beat). This leads me to think it will be much better to just have an "arena" type of game where you can explore and progress within one area, maybe competing for a high score, without any levels or different environments.
What are your thoughts on this?