Astronaut Plus Skateboard 2: post-jam development progress

I've been working on the game daily since Ludum Dare ended polishing things and upgrading the systems under the hood to work towards the next biggest challenge the game would need to overcome: functioning multiplayer, where everyone can interact with objects on planetary surfaces no matter where/what the host is doing.

AstronautsSunrise.gif

It took a couple days to make it work, but here we are. Though there are some bugs here and there, and finding eachother is incredibly tricky when you have entire planets to search (even just 3km in radius = ~113.1km^2 of surface area to explore, after all!), but it works well enough I was able to run a half-hour long playtest session with two of my friends. We built a giant ramp on top of a mountain that you could just about get into the deep-space reference frame just from jumping off of, and watched the sunrise from on top.

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There are now ten buildable objects, and some very basic gameplay in the form of refueling/re-oxygenating by harvesting the various crystals on the planet, as well as gathering resources from those that don't have specific use-cases to construct the aforementioned buildable objects. You can customise your astronaut's colors, and those colors will be applied to whatever you construct. All of this works in multiplayer, no matter who's on what planet, nor when they connected to the server, and without bogging the game down with hundreds of network-update calls per frame as would happen if I just used standard UNet for all objects.

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This beta build is not yet publicly available, but if you've played/rated the game and want to see it evolve, let me know in the comments and I'll chuck an Itch key your way in some form - this'll also be free access to the post-jam version when/if it eventually goes commercial.

Additionally, as with before, if you want me to play/rate something you've made, let me know in the comments and I'll gladly take a whack at it - my brain needs a day or two off from crunching out code!