My toolset for jamming

I didn't use much tools working on HONK because I always try to keep everything simple.

  • Godot Engine. I switched to this engine this winter and I'm happy about it. It's fast, light-weight and easy to learn and to use. Of course, it's not ideal and has its own downsides as well as other game engines. However, in my opinion it's the best for jamming.

  • Asesprite. Although I don't make 2D art and work with free assets, I use this tool to work with pixel art assets. I think, it's the best tool to work around pixel art.

  • Affinity Designer. In my opinion, it's the best vector editor in the moment, I've used it for 5 years so far.

  • GitKraken. I tried a lot of different git clients, and this one I love the most, the only alternative for me is terminal.