{"author_link":"\/users\/f1krazy","author_name":"F1Krazy","author_uid":"f1krazy","comments":[],"epoch":1602504480,"event":"LD47","format":"md","ldjam_node_id":231005,"likes":8,"metadata":{"p_key":"151388","p_author":"F1Krazy","p_authorkey":"1071341","p_urlkey":"367893","p_title":"Super Jump Guy v1.1 out now!","p_cat":"LDJam ","p_event":"LD47","p_time":"1602504480","p_likes":"8","p_comments":"0","p_status":"WAYBACK","us_key":"1071341","us_name":"F1Krazy","us_username":"f1krazy","event_start":"1601596800","event_key":"76","event_name":"Ludum Dare 47"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD47","removed_author":false},"_superparent":212256,"_trust":11,"author":71341,"body":"![ld47pj_0.gif](\/\/\/raw\/da6\/11\/z\/3a0b4.gif)\n\nNow that I'm back from my caravan holiday, I can finally set about rating other people's games and polishing my own. So, here's the first update to Super Jump Guy! It's a pretty small one: I've tweaked some of the graphics, added a couple of new sound effects, and optimised the token\/char counts in several places.\n\nI still have some much more significant graphical updates to make, as well as improvements to the final section of the game. But for now, this will do. Please to [check the game out](https:\/\/ldjam.com\/events\/ludum-dare\/47\/super-jump-guy) if you haven't already!","comments":2,"comments-timestamp":"2020-10-12T12:37:01Z","created":"2020-10-12T11:53:45Z","files":[],"files-timestamp":0,"id":231005,"love":8,"love-timestamp":"2020-10-12T15:25:10Z","meta":[],"modified":"2020-10-12T15:25:10Z","name":"Super Jump Guy v1.1 out now!","node-timestamp":"2020-10-12T12:08:00Z","parent":213486,"parents":[1,5,9,212256,213486],"path":"\/events\/ludum-dare\/47\/super-jump-guy\/super-jump-guy-v1-1-out-now","published":"2020-10-12T12:08:00Z","scope":"public","slug":"super-jump-guy-v1-1-out-now","subsubtype":"","subtype":"","type":"post","version":704534},"node_metadata":{"n_key":"231005","n_urlkey":"367893","n_parent":"213486","n_path":"\/events\/ludum-dare\/47\/super-jump-guy\/super-jump-guy-v1-1-out-now","n_slug":"super-jump-guy-v1-1-out-now","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"71341","n_created":"1602503625","n_modified":"1602516310","n_version":"704534","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/47\/super-jump-guy\/super-jump-guy-v1-1-out-now","text":"![ld47pj_0.gif](\/\/\/raw\/da6\/11\/z\/3a0b4.gif)\n\nNow that I'm back from my caravan holiday, I can finally set about rating other people's games and polishing my own. So, here's the first update to Super Jump Guy! It's a pretty small one: I've tweaked some of the graphics, added a couple of new sound effects, and optimised the token\/char counts in several places.\n\nI still have some much more significant graphical updates to make, as well as improvements to the final section of the game. But for now, this will do. Please to [check the game out](https:\/\/ldjam.com\/events\/ludum-dare\/47\/super-jump-guy) if you haven't already!","title":"Super Jump Guy v1.1 out now!","wayback_source":[]}