{"author_link":"\/users\/superunknown","author_name":"superunknown","author_uid":"superunknown","comments":[],"epoch":1602616329,"event":"LD47","format":"md","ldjam_node_id":231141,"likes":0,"metadata":{"p_key":"151473","p_author":"superunknown","p_authorkey":"1163906","p_urlkey":"367978","p_title":"LoopShoot","p_cat":"LDJam ","p_event":"LD47","p_time":"1602616329","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1163906","us_name":"superunknown","us_username":"superunknown","event_start":"1601596800","event_key":"76","event_name":"Ludum Dare 47"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD47","removed_author":false},"_superparent":212256,"_trust":2,"author":163906,"body":"Hey everyone!  I had a blast taking part in the compo once again this year.  I had a very busy weekend lined up with family stuff and what not, but I wanted to at least participate.  My goal was to make a simple game start to finish. I had decided in advance to use Unity 3D, even if I did a 2D game, and utilize the geometric primitives in order to save time creating art. My game has somewhat of a lame name and also lame graphics, but I finished!\n\nLoopShoot is an arcade style shooter with a looping twist.  I have recently added a high scores screen and tweaked the difficulty in response to feedback.  If you have time, please give it a play!\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/47\/loop-shoot\n\n![LoopShoot2.gif](\/\/\/raw\/240\/82\/z\/3a1d1.gif)","comments":0,"created":"2020-10-13T18:51:33Z","files":[],"files-timestamp":0,"id":231141,"love":0,"meta":[],"modified":"2020-10-13T19:12:09Z","name":"LoopShoot","node-timestamp":"2020-10-13T19:12:09Z","parent":220857,"parents":[1,5,9,212256,220857],"path":"\/events\/ludum-dare\/47\/loop-shoot\/loopshoot","published":"2020-10-13T19:12:09Z","scope":"public","slug":"loopshoot","subsubtype":"","subtype":"","type":"post","version":705233},"node_metadata":{"n_key":"231141","n_urlkey":"367978","n_parent":"220857","n_path":"\/events\/ludum-dare\/47\/loop-shoot\/loopshoot","n_slug":"loopshoot","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"163906","n_created":"1602615093","n_modified":"1602616329","n_version":"705233","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/47\/loop-shoot\/loopshoot","text":"Hey everyone!  I had a blast taking part in the compo once again this year.  I had a very busy weekend lined up with family stuff and what not, but I wanted to at least participate.  My goal was to make a simple game start to finish. I had decided in advance to use Unity 3D, even if I did a 2D game, and utilize the geometric primitives in order to save time creating art. My game has somewhat of a lame name and also lame graphics, but I finished!\n\nLoopShoot is an arcade style shooter with a looping twist.  I have recently added a high scores screen and tweaked the difficulty in response to feedback.  If you have time, please give it a play!\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/47\/loop-shoot\n\n![LoopShoot2.gif](\/\/\/raw\/240\/82\/z\/3a1d1.gif)","title":"LoopShoot","wayback_source":[]}