LD47 was a very special one for me! A quick wrap up
Thank you all for those who played and rated my game Terra Nova.
This time I was finally able to finish a proper entry after many years.

Ludum Dare 47 adventure
This was my 14th LD edition. I was hyped by the amazing Imphenzia's 10 min low poly challenge videos and decided to go for a low poly 3D game, using Blender + Unity, like my first Ludum Dare games back in 2012.
October 5th, 19:00 local time - Theme came and I find myself empty of ideas. Spent 1, 2 hours thinking and thinking and nothing. Just like the last 10 LD editions or so. This time, however, I promised to myself not to give up. You won't give up.
For many years I wanted to make a game about the Age of Discovery and the colonization period (one of my favourite games of all time is the Sid Meier's Colonization). As a last resort, I decided to see how I could fit the LD47 theme in the colonization era.
With already 3 or 4 hours into competition time, finally came the idea of a non stop trade route loop, ships traveling the Atlantic from Europe to Americas, Africa and back. Open Blender, Unity, Photoshop, I'm in!!!


It was really fun to work on this little project. Ended with a nice strategy/sim game, a bit slow paced, with some UI/control problems but done nevertheless.
Terra Nova - "New Land" in Portuguese, a humble tribute to my country's Motherland ๐.
I just finished the post compo version with some improvements guided by the feedback given here.
https://www.youtube.com/watch?v=jSp0Pu_n-Q4
Before it ends
I'm on my way to play and rate 100 games, including written feedback. I will try to then publish a top 10, I'm focusing on those games not receiving enough views.
Thank you all and see you in LD48!