Done with programming
3 hours later, I have progressed from 4 passages in Twine to 6 passages. Over the top productivity. Did I mention that I’m not a developer?
On the good part… I think all the programming is done. The game does all it’s supposed to do, and now I can actually write the stories that you play.
You’ll read a scene where you’re given a choice. A number of factors will affect the outcome of that choice, including the style of all the previous choices, the results of previous choices, chance, difficulty of each particular choice… The game recognizes whether you have met an NPC before or it’s the first time and their attitude towards you is considered.
So the rest of Ludum Dare for me is fiction writing almost totally. At last.
(On the other hand, fiction writing is the hard part. Oh shit.)
Tags: interactive fiction, Twine