{"author_link":"\/users\/fatal-exit","author_name":"Fatal-Exit","author_uid":"fatal-exit","comments":[],"epoch":1603543270,"event":"LD47","format":"md","ldjam_node_id":231899,"likes":1,"metadata":{"p_key":"151905","p_author":"Fatal-Exit","p_authorkey":"1146242","p_urlkey":"368410","p_title":"Thanks for the awesome comments! Definitely considering expanding the concept!","p_cat":"LDJam ","p_event":"LD47","p_time":"1603543270","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1146242","us_name":"Fatal-Exit","us_username":"fatal-exit","event_start":"1601596800","event_key":"76","event_name":"Ludum Dare 47"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD47","removed_author":false},"_superparent":212256,"_trust":1,"author":146242,"body":"![TankBotFull.png](\/\/\/raw\/24b\/32\/z\/3a6a2.png)\n\nSeems quite a few people would like to see my LD47 game get expanded in the future.\n\nTo do that I would probably have to rewrite most of the game's systems from scratch, this would be done so to make the game more efficiently expandable, my ways of setting this up for Ludum Dare were extremely hacky, and would probably be laughed at by more experienced gameplay programmers. Also would probably redo the graphics style completely, and remake the character controller a bit less floaty. \n\nIf I end up expanding this I would consider having several overall levels, with 3-6 sub-levels between them. The game so far is like one of what would be an easier overall level, with 5 sub-levels to finish. In the expanded version, there would be a save system, optional collectables, maybe enemies and dangers (not sure if that fits the design vision).\n\nAgain, I want to say I can't guarantee this is going to happen, right now I am waiting on my Ludum Dare results, to get some idea of how people rated it overall!\n\nAnyway if you haven't seen the game yet and randomly come across this post, here's my mini YouTube trailer of it: \n\nhttps:\/\/youtu.be\/u38gFpGP0OA\n\nThanks for reading and have an awesome day!","comments":0,"created":"2020-10-24T12:26:36Z","files":[],"files-timestamp":0,"id":231899,"love":1,"love-timestamp":"2020-10-24T13:39:58Z","meta":[],"modified":"2020-10-24T13:39:58Z","name":"Thanks for the awesome comments! Definitely considering expanding the concept!","node-timestamp":"2020-10-24T12:41:10Z","parent":223253,"parents":[1,5,9,212256,223253],"path":"\/events\/ludum-dare\/47\/five-keys-break-the-loop-for-ld47\/thanks-for-the-awesome-comments-definitely-considering-expanding-the-concept","published":"2020-10-24T12:41:10Z","scope":"public","slug":"thanks-for-the-awesome-comments-definitely-considering-expanding-the-concept","subsubtype":"","subtype":"","type":"post","version":708397},"node_metadata":{"n_key":"231899","n_urlkey":"368410","n_parent":"223253","n_path":"\/events\/ludum-dare\/47\/five-keys-break-the-loop-for-ld47\/thanks-for-the-awesome-comments-definitely-considering-expanding-the-con","n_slug":"thanks-for-the-awesome-comments-","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"146242","n_created":"1603542396","n_modified":"1603546798","n_version":"708397","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/47\/five-keys-break-the-loop-for-ld47\/thanks-for-the-awesome-comments-definitely-considering-expanding-the-concept","text":"![TankBotFull.png](\/\/\/raw\/24b\/32\/z\/3a6a2.png)\n\nSeems quite a few people would like to see my LD47 game get expanded in the future.\n\nTo do that I would probably have to rewrite most of the game's systems from scratch, this would be done so to make the game more efficiently expandable, my ways of setting this up for Ludum Dare were extremely hacky, and would probably be laughed at by more experienced gameplay programmers. Also would probably redo the graphics style completely, and remake the character controller a bit less floaty. \n\nIf I end up expanding this I would consider having several overall levels, with 3-6 sub-levels between them. The game so far is like one of what would be an easier overall level, with 5 sub-levels to finish. In the expanded version, there would be a save system, optional collectables, maybe enemies and dangers (not sure if that fits the design vision).\n\nAgain, I want to say I can't guarantee this is going to happen, right now I am waiting on my Ludum Dare results, to get some idea of how people rated it overall!\n\nAnyway if you haven't seen the game yet and randomly come across this post, here's my mini YouTube trailer of it: \n\nhttps:\/\/youtu.be\/u38gFpGP0OA\n\nThanks for reading and have an awesome day!","title":"Thanks for the awesome comments! Definitely considering expanding the concept!","wayback_source":[]}