{"author_name":"AtkinsSJ","cat":"LD #33","comments":[],"epoch":1440253140,"likes":2,"metadata":{"p_key":"15203","p_author":"AtkinsSJ","p_authorkey":"1049","p_urlkey":"50473","p_title":"First Screenshot","p_cat":"LD #33","p_event":"LD33","p_time":"1440253140","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"1049","us_name":"AtkinsSJ","us_username":"atkinssj","event_start":"1440115200","event_key":"29","event_name":"LD33"},"text":"<p>It&#8217;s <strong><em>Horrible Programmer Art Time!<\/em><\/strong><\/p>\n <blockquote class=\"twitter-tweet\" width=\"500\"><p lang=\"en\" dir=\"ltr\">First screenshot! I think you&#39;ll agree, it&#39;s quite beautiful. <a href=\"https:\/\/twitter.com\/hashtag\/LDJAM?src=hash\">#LDJAM<\/a> <a href=\"http:\/\/t.co\/DhaPGeqqNi\">pic.twitter.com\/DhaPGeqqNi<\/a><\/p>\n <p>&mdash; Sam Atkins (@AtkinsSJ) <a href=\"https:\/\/twitter.com\/AtkinsSJ\/status\/635091713103675392\">August 22, 2015<\/a><\/p><\/blockquote>\n <p><script async src=\"\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n <p>Game&#8217;s going quite well! The three stages of monster production (grave robbing, stitching together, and zapping with electricity) are in, and you can drag monsters you produce into those three departments to assign them to work. Not much actual game logic remains, then I can spend lots of time making slightly-less-horrible programmer art.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/progress\/\" rel=\"tag\">progress<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/screenshot\/\" rel=\"tag\">screenshot<\/a><\/p>","time":"August 22nd, 2015 9:19 am","title":"First Screenshot"}