The best way to learn is to look to others solutions [COMPO]

I started working with Unity a year ago and up to this day I was still not sure whether my solutions were being solved in a similar way by others, or maybe I was overcomplicating things.

Ludum Dare gives you the possibility to see each others code in COMPO entries, and it's a gold mine. The amount of solutions for certain problems you can find is incredible and it's very reassuring to see that someone uses the code in a way you used or you wanted to.

I was especially keen to refactor code of my game (Post LD) using Scriptable Object Architecture. Now, looking upon some games' code I can understand the real-world problem examples better than looking at 2017s Keynotes and tutorials.

This way, I can improve as gamedev and get better in other Ludum Dares coming!

Coming from Javascript world (React developer) I can see clearly how bad (or good?) my game code is and, thanks to incredible and talented C# devs from the top games, I can learn more about gamedev concepts to become better developer overall.

Thank you for being such an insipiring community.