{"author_name": "WhoIsNoahGames", "cat": "LD #33", "comments": [], "epoch": 1440249120, "likes": 2, "metadata": {"p_key": "15234", "p_author": "WhoIsNoahGames", "p_authorkey": "57519", "p_urlkey": "50504", "p_title": "Our concept: Doom, Death & Destruction Tycoon", "p_cat": "LD #33", "p_event": "LD33", "p_time": "1440249120", "p_likes": "2", "p_comments": "0", "p_status": "UPD5", "us_key": "57519", "us_name": "WhoIsNoahGames", "us_username": "whoisnoahgames", "event_start": "1440115200", "event_key": "29", "event_name": "LD33"}, "text": "<p><strong>Concept:<span class=\"para_break\"><i class=\"copy_only\"><br />\n </i></span></strong>People are living peacefully in a fantasy world because the heroes have successfully conquered the whole continent. You take the role of a villain monster spirit that has to cause doom, destruction and death. Gain power by causing chaos and create more powerful threats to take over the world!<br />\n <span class=\"para_break\" style=\"font-size: x-small\">Planned DLC include a desert world, an ice world and a lava world. Pre-Order now and exclusively get a nice hat for your spirit. If you order your game at GameHalt right now, you’ll receive a coupon code for a gold AK47! (not usable in game)</span></p>\n <div id=\"attachment_481489\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"http://ludumdare.com/compo/wp-content/uploads/2015/08/IMG_3132.jpg\"><img class=\"wp-image-481489 size-medium\" src=\"http://ludumdare.com/compo/wp-content/uploads/2015/08/IMG_3132-300x225.jpg\" alt=\"Map Concept\" width=\"300\" height=\"225\" srcset=\"http://ludumdare.com/compo/wp-content/uploads/2015/08/IMG_3132-300x225.jpg 300w, http://ludumdare.com/compo/wp-content/uploads/2015/08/IMG_3132-550x413.jpg 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" /></a><p class=\"wp-caption-text\">First map concept showing resource locations and region types.</p></div>\n <p><span id=\"more-481443\"></span></p>\n <p>The goal is to take over as much of the map as possible to ultimately take over the village. Resources have different priorities from the villages point-of-view (food, animals, wood, stones, ordered by decreasing priority). Every tile has a travel cost, it determines how likely it is for the villagers to actually work a resource. Taking more important resources from the villagers will increase their sense of urgency towards fighting the evil powers (similar to how symptoms work in Plague Inc.).</p>\n <div id=\"attachment_481720\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"http://ludumdare.com/compo/wp-content/uploads/2015/08/IMG_20150822_142536.jpg\"><img class=\"size-medium wp-image-481720\" src=\"http://ludumdare.com/compo/wp-content/uploads/2015/08/IMG_20150822_142536-300x225.jpg\" alt=\"rough outlines and notes for our systems\" width=\"300\" height=\"225\" srcset=\"http://ludumdare.com/compo/wp-content/uploads/2015/08/IMG_20150822_142536-300x225.jpg 300w, http://ludumdare.com/compo/wp-content/uploads/2015/08/IMG_20150822_142536-550x413.jpg 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" /></a><p class=\"wp-caption-text\">rough outlines and notes for our systems</p></div>\n <p>It&#8217;s going to be very relying on systems so it&#8217;ll take a little bit longer until we actually have something playable. Anyway, that is our next order of business. Gege has already started on the artwork, using some older sprites as a foundation. I found a screenshot showing the nice grass/forest and stone sprites.</p>\n <div id=\"attachment_481846\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"http://ludumdare.com/compo/wp-content/uploads/2015/08/Capture21.png\"><img class=\"size-medium wp-image-481846\" src=\"http://ludumdare.com/compo/wp-content/uploads/2015/08/Capture21-300x211.png\" alt=\"Sprites from an older project that we are going to use\" width=\"300\" height=\"211\" srcset=\"http://ludumdare.com/compo/wp-content/uploads/2015/08/Capture21-300x211.png 300w, http://ludumdare.com/compo/wp-content/uploads/2015/08/Capture21-550x387.png 550w, http://ludumdare.com/compo/wp-content/uploads/2015/08/Capture21.png 656w\" sizes=\"(max-width: 300px) 100vw, 300px\" /></a><p class=\"wp-caption-text\">Sprites from an older project that we are going to use</p></div>", "time": "August 22nd, 2015 8:12 am", "title": "Our concept: Doom, Death & Destruction Tycoon"}