Here is my plan

So, here is my plan for this LD. In 2 hours, I got more done than I got in 1 day last LD. This is looking good. But everyone needs a plan, so here is mine:

  • Day 1: Core gameplay, physics, basic graphics and levels
  • Day 2: Graphics, bug fixing and first beta release
  • Day 3: Game feel. That is something all games need. Also, save game ๐Ÿ˜‰

Planning is always a good thing to do. I think this is one of the things that made me have such a bad entry last time. And that was for the jam. I spent most of my time learning how to use Unity and asking stuff to PizzaPortal (I need to thank him A LOT, without him Barry wouldn’t even move). So, I add some before-LD planning:

  • Day -2: Learn API
  • Day -1: Do core framework
  • Day 0 (day BEFORE LD): Relax, and work on other projects. You don’t want to be too nervous.

I suggest you use a plan like this. If there is something you’d like to add, tell me in the comments! :)