{"author_name":"njmcode","cat":"LD #33","comments":[],"epoch":1440245880,"likes":0,"metadata":{"p_key":"15270","p_author":"njmcode","p_authorkey":"9985","p_urlkey":"50541","p_title":"I\u2019m in (sort of)","p_cat":"LD #33","p_event":"LD33","p_time":"1440245880","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"9985","us_name":"njmcode","us_username":"njmcode","event_start":"1440115200","event_key":"29","event_name":"LD33"},"text":"<p>So since my regular running crew from <strong>Team +rehab<\/strong> &#8211; those responsible for <a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-29\/?action=preview&amp;uid=1947\">Dark Soils<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-30\/?action=preview&amp;uid=9985\">Wyrmhole<\/a> and <a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-32\/?action=preview&amp;uid=1947\">Gradience<\/a> &#8211; are all indisposed, I will be Jam&#8217;ing this one <em>solo<\/em>. \u00a0This also means I have no artist or support coders. \u00a0Fun times.<\/p>\n <p>Love the theme but inspiration is in short supply, and time is short. \u00a0Might do a snarky inversion of some existing gameplay mechanic, since a lot of people seem to be doing either kaiju or demons already.<\/p>\n <p>Tech will be JavaScript on\u00a0Chrome, probably with PhaserJS or ThreeJS. \u00a0The &#8216;art&#8217;, such as it is, will be done in Photoshop. \u00a0If I get time for audio, it&#8217;ll be FLStudio.<\/p>\n <p>Enjoy the jam folks.<\/p>\n <p>Neil<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/imin\/\" rel=\"tag\">imin<\/a><\/p>","time":"August 22nd, 2015 7:18 am","title":"I\u2019m in (sort of)"}