Day #2 of Preparations and Ideas

I just got finished testing my engine and making sure I can create a small project as well as generate the distributable files.

For the second day of thinking up a game idea I'd like to make (irrespective of the chosen theme of course), I draw up a small plan for a box2d pinball table. Its nothing novel or innovative, but it is something I haven't done before.

While I have no experience with pinball, I don't think there is any aspect of the which would be particularly difficult to implement in box2d, and I suspect if you can achieve a good feel for the ball, the pinball should play out nicely. I also like this as a game idea because it would be possible to incorporate a story and progression into the table by associating actions to the bumpers and kickers. A pinball game also means the amount of art is limited to a, albeit large, single board.

I purchased a copy of the great box2d editor R.U.B.E a couple of years ago, so I think the physics aspect should be manageable with a day of work.

So here my single piece of A4 with some notes about what I would concentrate on:

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Day #1