{"author_link":"\/users\/lintfordpickle","author_name":"Lintfordpickle","author_uid":"lintfordpickle","comments":[],"epoch":1619034696,"event":"LD48","format":"md","ldjam_node_id":241445,"likes":12,"metadata":{"p_key":"152780","p_author":"Lintfordpickle","p_authorkey":"1000148","p_urlkey":"370707","p_title":"Day3 Idea Proposal","p_cat":"LDJam ","p_event":"LD48","p_time":"1619034696","p_likes":"12","p_comments":"0","p_status":"WAYBACK","us_key":"1000148","us_name":"Lintfordpickle","us_username":"lintfordpickle","event_start":"1619222400","event_key":"109","event_name":"Ludum Dare 48"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":233335,"_trust":7,"author":148,"body":"I've always wanted to create a derivation of the old gauntlet games on the Amstrad\/Spectrum\/Amiga and so today's game idea is somewhat drawn from that. It is a dungeon crawler in which you are to collect a certain amount of gold in order to continue to the next level.\n\nI also really liked the game delicious cortex (by [Deepnight](https:\/\/deepnight.net\/) for LD45?) and the control mechanism used to indirectly control auxiliary units to reach some objective.\n\nAgain, I don't think there is anything here which wouldn't be achievable within 48hours, and so I submit my third game proposal*\n\n*Shoehorning into the announced theme definitely applies.\n\n![Scan2021-04-21_213340.png](\/\/\/raw\/49\/z\/3b128.png)\n\nGauntlet, Amiga:\n\n![gauntlet.png](\/\/\/raw\/49\/z\/3b129.png)\n\nDelicious Cortex:\n![delicious cortex.png](\/\/\/raw\/49\/z\/3b12a.png)\n\n[Day #1 Idea](https:\/\/ldjam.com\/events\/ludum-dare\/48\/$233916\/im-in-again)\n[Day #2 Idea](https:\/\/ldjam.com\/events\/ludum-dare\/48\/$233916\/day-2-of-preparations-and-ideas)\n","comments":0,"created":"2021-04-21T19:42:28Z","files":[],"files-timestamp":0,"id":241445,"love":12,"love-timestamp":"2021-04-22T02:12:01Z","meta":[],"modified":"2021-04-22T02:12:01Z","name":"Day3 Idea Proposal","node-timestamp":"2021-04-21T19:51:36Z","parent":233916,"parents":[1,5,9,233335,233916],"path":"\/events\/ludum-dare\/48\/dwarf-dig-deep\/day3-idea-proposal","published":"2021-04-21T19:51:36Z","scope":"public","slug":"day3-idea-proposal","subsubtype":"","subtype":"","type":"post","version":723950},"node_metadata":{"n_key":"241445","n_urlkey":"370707","n_parent":"233916","n_path":"\/events\/ludum-dare\/48\/dwarf-dig-deep\/day3-idea-proposal","n_slug":"day3-idea-proposal","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"148","n_created":"1619034148","n_modified":"1619057521","n_version":"723950","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/48\/dwarf-dig-deep\/day3-idea-proposal","text":"I've always wanted to create a derivation of the old gauntlet games on the Amstrad\/Spectrum\/Amiga and so today's game idea is somewhat drawn from that. It is a dungeon crawler in which you are to collect a certain amount of gold in order to continue to the next level.\n\nI also really liked the game delicious cortex (by [Deepnight](https:\/\/deepnight.net\/) for LD45?) and the control mechanism used to indirectly control auxiliary units to reach some objective.\n\nAgain, I don't think there is anything here which wouldn't be achievable within 48hours, and so I submit my third game proposal*\n\n*Shoehorning into the announced theme definitely applies.\n\n![Scan2021-04-21_213340.png](\/\/\/raw\/49\/z\/3b128.png)\n\nGauntlet, Amiga:\n\n![gauntlet.png](\/\/\/raw\/49\/z\/3b129.png)\n\nDelicious Cortex:\n![delicious cortex.png](\/\/\/raw\/49\/z\/3b12a.png)\n\n[Day #1 Idea](https:\/\/ldjam.com\/events\/ludum-dare\/48\/$233916\/im-in-again)\n[Day #2 Idea](https:\/\/ldjam.com\/events\/ludum-dare\/48\/$233916\/day-2-of-preparations-and-ideas)\n","title":"Day3 Idea Proposal","wayback_source":[]}