I'm in!!

Programmer + Godot = success (I hope).

I'm tired of beating around the bush and never getting to do any tangible game development, so I decided I'm gonna be using these 48 hours to learn Godot from zero, and apply that knowledge into making a game in the next 48/72 hours (haven't decided if I'm going to be in jam or compo mode yet, though!). I'm expecting to be able to do something cool, but even if nothing ends up working out the way I imagined, I'm still going to fight tooth and nail to cross the finish line.

Good luck to everyone participating!