{"author_link":"\/users\/elmo","author_name":"elmo","author_uid":"elmo","comments":[],"epoch":1619193845,"event":"LD48","format":"md","ldjam_node_id":243922,"likes":3,"metadata":{"p_key":"153043","p_author":"elmo","p_authorkey":"1022746","p_urlkey":"371485","p_title":"I'm in","p_cat":"LDJam ","p_event":"LD48","p_time":"1619193845","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1022746","us_name":"elmo","us_username":"elmo","event_start":"1619222400","event_key":"109","event_name":"Ludum Dare 48"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":233335,"_trust":2,"author":22746,"body":"LD is always fun, my last game was, let's just say not critically acclaimed, but it was still fun and I always learn something in the process as creating all the assets gives me the opportunity to learn art\/modeling skills. Reminder, mostly for me: Tutorial is important, Test, Test, Test, also :notes: \n\nI'm planning to join Compo                                                                         \nI will be using Unreal engine 4,                                                                           \nVisual Studio for C++,                                                       \nAffinity Photo for :art: ,                                                                                              \nBlender 2.6 for models,                                                                             \nAudacity for recording sound and music,                                                                      \nSublime for checklist :heavy_check_mark: .","comments":0,"created":"2021-04-23T15:38:09Z","files":[],"files-timestamp":0,"id":243922,"love":3,"love-timestamp":"2021-04-23T16:50:43Z","meta":[],"modified":"2021-04-23T16:50:43Z","name":"I'm in","node-timestamp":"2021-04-23T16:04:05Z","parent":243920,"parents":[1,5,9,233335,243920],"path":"\/events\/ludum-dare\/48\/$243920\/im-in","published":"2021-04-23T16:04:05Z","scope":"public","slug":"im-in","subsubtype":"","subtype":"","type":"post","version":727816},"node_metadata":{"n_key":"243922","n_urlkey":"371485","n_parent":"243920","n_path":"\/events\/ludum-dare\/48\/$243920\/im-in","n_slug":"im-in","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"22746","n_created":"1619192289","n_modified":"1619196643","n_version":"727816","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/48\/$243920\/im-in","text":"LD is always fun, my last game was, let's just say not critically acclaimed, but it was still fun and I always learn something in the process as creating all the assets gives me the opportunity to learn art\/modeling skills. Reminder, mostly for me: Tutorial is important, Test, Test, Test, also :notes: \n\nI'm planning to join Compo                                                                         \nI will be using Unreal engine 4,                                                                           \nVisual Studio for C++,                                                       \nAffinity Photo for :art: ,                                                                                              \nBlender 2.6 for models,                                                                             \nAudacity for recording sound and music,                                                                      \nSublime for checklist :heavy_check_mark: .","title":"I'm in","wayback_source":[]}