*Inset funny way to say I'm in here*
Ever have a theme you suggested make it to the final round of the Ludum Dare.
No. Just me. Cool. Don't really know what to do with the realization that my theme is so bad that people have actually voted for it. Well onward to the regularly scheduled "I'm In" post.
My tools for this Ludum Dare are the same as every year - Unity for my game engine - Blender for 3D assets - Paint dot Net (also regular paint) for 2D Graphics - Audacity for Audio (specifically my vocal cords) - FontStruct for fonts
Also because I see so many people sharing resources I figure I will share my favorite resource for those who always draw a blank when the theme is announced.
Ralph Koster's 2014 GDC Talk "Practical Creativity" https://youtu.be/zyVTxGpEO30 I rewatch this GDC Talk probably one a year and the techniques in it have never failed me so watch it and who knows maybe you can take home the 1st place for Innovation in this years Ludum Dare.
Also for those of you who like me want to know who is to blame for voting for such terrible themes here is my final round votes.
