{"author_link":"\/users\/aurel","author_name":"aurel","author_uid":"aurel","comments":[],"epoch":1619224429,"event":"LD48","format":"md","ldjam_node_id":245645,"likes":7,"metadata":{"p_key":"153256","p_author":"aurel","p_authorkey":"1000129","p_urlkey":"372050","p_title":"We're In (11th Time!)","p_cat":"LDJam ","p_event":"LD48","p_time":"1619224429","p_likes":"7","p_comments":"0","p_status":"WAYBACK","us_key":"1000129","us_name":"aurel","us_username":"aurel","event_start":"1619222400","event_key":"109","event_name":"Ludum Dare 48"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":233335,"_trust":6,"author":129,"body":"This'll be our 11th LD for myself and @linear as developers\/artists, \nThe 8th one we'll have done with @thomas-kresge as musician, and 6th one with @angiekatneko.\n\nWe'll be working with: \n\n- @aurel - Programming, UI Design, 3D Modeling\n- @linear - 3D Modeling, 3D Texturing\n- @angiekatneko - 2D Art and 3D Texturing\n- @thomas-kresge - Music and Sound Effects + Foley\n- @emrecengel - Programming\n\nWe're working with a lot of tech:\n\n- Unity 2020.3.5f1\n- Modo for our 3D Modeling\n- Maya for Animation\n- FMOD Studio for Audio and Integration\n- Sibelius & Cubase for Sound and Music\n- Photoshop for 2D art and Texturing\n- Screen2Gif for recording gifs\n- Chronolapse for Timelapses\n- OBS for any videos we might make\n- Discord for communication\n- Asana for tracking bugs\n- Visual Studio for programming\n\nWithin Unity we're starting with a base \"data\" scriptable objects package we've created as well as a geometry intersection tool we wrote called Poseidon that will hopefully help us make levels. ","comments":0,"created":"2021-04-24T00:32:11Z","files":[],"files-timestamp":0,"id":245645,"love":7,"love-timestamp":"2021-04-24T01:26:36Z","meta":[],"modified":"2021-04-24T01:26:36Z","name":"We're In (11th Time!)","node-timestamp":"2021-04-24T00:34:32Z","parent":240258,"parents":[1,5,9,233335,240258],"path":"\/events\/ludum-dare\/48\/plunder-of-goblins-grove\/were-in-11th-time","published":"2021-04-24T00:33:49Z","scope":"public","slug":"were-in-11th-time","subsubtype":"","subtype":"","type":"post","version":730470},"node_metadata":{"n_key":"245645","n_urlkey":"372050","n_parent":"240258","n_path":"\/events\/ludum-dare\/48\/plunder-of-goblins-grove\/were-in-11th-time","n_slug":"were-in-11th-time","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"129","n_created":"1619224331","n_modified":"1619227596","n_version":"730470","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/48\/plunder-of-goblins-grove\/were-in-11th-time","text":"This'll be our 11th LD for myself and @linear as developers\/artists, \nThe 8th one we'll have done with @thomas-kresge as musician, and 6th one with @angiekatneko.\n\nWe'll be working with: \n\n- @aurel - Programming, UI Design, 3D Modeling\n- @linear - 3D Modeling, 3D Texturing\n- @angiekatneko - 2D Art and 3D Texturing\n- @thomas-kresge - Music and Sound Effects + Foley\n- @emrecengel - Programming\n\nWe're working with a lot of tech:\n\n- Unity 2020.3.5f1\n- Modo for our 3D Modeling\n- Maya for Animation\n- FMOD Studio for Audio and Integration\n- Sibelius & Cubase for Sound and Music\n- Photoshop for 2D art and Texturing\n- Screen2Gif for recording gifs\n- Chronolapse for Timelapses\n- OBS for any videos we might make\n- Discord for communication\n- Asana for tracking bugs\n- Visual Studio for programming\n\nWithin Unity we're starting with a base \"data\" scriptable objects package we've created as well as a geometry intersection tool we wrote called Poseidon that will hopefully help us make levels. ","title":"We're In (11th Time!)","wayback_source":[]}