{"author_link":"\/users\/dhim","author_name":"dhim","author_uid":"dhim","comments":[],"epoch":1619231339,"event":"LD48","format":"md","ldjam_node_id":246243,"likes":5,"metadata":{"p_key":"153365","p_author":"dhim","p_authorkey":"1015212","p_urlkey":"372278","p_title":"I am in!","p_cat":"LDJam ","p_event":"LD48","p_time":"1619231339","p_likes":"5","p_comments":"0","p_status":"WAYBACK","us_key":"1015212","us_name":"dhim","us_username":"dhim","event_start":"1619222400","event_key":"109","event_name":"Ludum Dare 48"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":233335,"_trust":3,"author":15212,"body":"4:17 am, I should go deeper and deeper into sleep. But this we I am with familly so time is of the essence, I'll try to do most of it during night times.\n\n# Ideas : \n* **visual effect** deeper and deeper = Hypnosis \/ transe => using autostereogram ( magic image ) to put the player into a transe like state\n* **gameplay** one of this game where your piece fall through holes of various shape continuously and you have to navigate this verticale maze **deeper and deeper**\n* **visual effect** the magic texture goes from grass to deep soil \n* **Music** I have this descending music rift I have played for years that might be used to do a reverse **shepard tone** \n\n# Tools : \n* Unity \n* VS studio\n* git\n* blender \n\n\n# Plan\n* 4:30 - 5:00 - Github + VSstudio + Unity\n* 5:00 - 7:00 - Have a prototype falling game \n* 7:00 - 8:00 - Read all code about autostereogram and shader\n* 8:00 - 10:00 - morning with the familly and the baby\n* 10:00 - 12:00 - Shader code\n* afternoon - Familly maybe some music \n* 21:00 - 23:00 : first assembly\n\nDay 2 will see\n","comments":0,"created":"2021-04-24T02:17:23Z","files":[],"files-timestamp":0,"id":246243,"love":5,"love-timestamp":"2021-04-24T02:57:14Z","meta":[],"modified":"2021-04-24T02:57:14Z","name":"I am in!","node-timestamp":"2021-04-24T02:28:59Z","parent":235351,"parents":[1,5,9,233335,235351],"path":"\/events\/ludum-dare\/48\/deeper-trance\/i-am-in","published":"2021-04-24T02:28:59Z","scope":"public","slug":"i-am-in","subsubtype":"","subtype":"","type":"post","version":731485},"node_metadata":{"n_key":"246243","n_urlkey":"372278","n_parent":"235351","n_path":"\/events\/ludum-dare\/48\/deeper-trance\/i-am-in","n_slug":"i-am-in","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"15212","n_created":"1619230643","n_modified":"1619233034","n_version":"731485","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/48\/deeper-trance\/i-am-in","text":"4:17 am, I should go deeper and deeper into sleep. But this we I am with familly so time is of the essence, I'll try to do most of it during night times.\n\n# Ideas : \n* **visual effect** deeper and deeper = Hypnosis \/ transe => using autostereogram ( magic image ) to put the player into a transe like state\n* **gameplay** one of this game where your piece fall through holes of various shape continuously and you have to navigate this verticale maze **deeper and deeper**\n* **visual effect** the magic texture goes from grass to deep soil \n* **Music** I have this descending music rift I have played for years that might be used to do a reverse **shepard tone** \n\n# Tools : \n* Unity \n* VS studio\n* git\n* blender \n\n\n# Plan\n* 4:30 - 5:00 - Github + VSstudio + Unity\n* 5:00 - 7:00 - Have a prototype falling game \n* 7:00 - 8:00 - Read all code about autostereogram and shader\n* 8:00 - 10:00 - morning with the familly and the baby\n* 10:00 - 12:00 - Shader code\n* afternoon - Familly maybe some music \n* 21:00 - 23:00 : first assembly\n\nDay 2 will see\n","title":"I am in!","wayback_source":[]}