{"author_link":"\/users\/otresnjak","author_name":"otresnjak","author_uid":"otresnjak","comments":[],"epoch":1619233165,"event":"LD48","format":"md","ldjam_node_id":246306,"likes":2,"metadata":{"p_key":"153378","p_author":"otresnjak","p_authorkey":"1051073","p_urlkey":"372313","p_title":"concept down, implementation to go","p_cat":"LDJam ","p_event":"LD48","p_time":"1619233165","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1051073","us_name":"otresnjak","us_username":"otresnjak","event_start":"1619222400","event_key":"109","event_name":"Ludum Dare 48"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":233335,"_trust":2,"author":51073,"body":"Well, I think this is the fastest a game idea has ever crystallized for me! Hopefully I can transform it into an actual game.\n\nA tip: don't be afraid to consider the theme in metaphorical terms! It doesn't *have* to be a game about digging or something. \"Deeper and deeper\" could go in so many less-literal directions...\n\nAnyway, I suppose I should mention the tools I'm expecting to use (aside from the Unity):\n\nLibraries:\n- probably FMOD and the Unity postprocess library\n\nVisuals:\n- will likely keep them very simple, but might use Photoshop and\/or Blender at some point\n\nAudio\/Music:\n- maybe Hookpad, probably Ableton, various VSTs\n\nMisc:\n- just discovered the site for random color palettes, it's pretty nifty: https:\/\/farbvelo.elastiq.ch\/","comments":1,"comments-timestamp":"2021-04-24T03:14:45Z","created":"2021-04-24T02:53:50Z","files":[],"files-timestamp":0,"id":246306,"love":2,"love-timestamp":"2021-04-24T06:06:26Z","meta":[],"modified":"2021-04-24T06:06:26Z","name":"concept down, implementation to go","node-timestamp":"2021-04-24T02:59:25Z","parent":236450,"parents":[1,5,9,233335,236450],"path":"\/events\/ludum-dare\/48\/all-the-kings-men\/concept-down-implementation-to-go","published":"2021-04-24T02:59:25Z","scope":"public","slug":"concept-down-implementation-to-go","subsubtype":"","subtype":"","type":"post","version":731575},"node_metadata":{"n_key":"246306","n_urlkey":"372313","n_parent":"236450","n_path":"\/events\/ludum-dare\/48\/all-the-kings-men\/concept-down-implementation-to-go","n_slug":"concept-down-implementation-to-g","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"51073","n_created":"1619232830","n_modified":"1619244386","n_version":"731575","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/48\/all-the-kings-men\/concept-down-implementation-to-go","text":"Well, I think this is the fastest a game idea has ever crystallized for me! Hopefully I can transform it into an actual game.\n\nA tip: don't be afraid to consider the theme in metaphorical terms! It doesn't *have* to be a game about digging or something. \"Deeper and deeper\" could go in so many less-literal directions...\n\nAnyway, I suppose I should mention the tools I'm expecting to use (aside from the Unity):\n\nLibraries:\n- probably FMOD and the Unity postprocess library\n\nVisuals:\n- will likely keep them very simple, but might use Photoshop and\/or Blender at some point\n\nAudio\/Music:\n- maybe Hookpad, probably Ableton, various VSTs\n\nMisc:\n- just discovered the site for random color palettes, it's pretty nifty: https:\/\/farbvelo.elastiq.ch\/","title":"concept down, implementation to go","wayback_source":[]}