{"author_link":"\/users\/fixxel","author_name":"fixxel","author_uid":"fixxel","comments":[],"epoch":1619289302,"event":"LD48","format":"md","ldjam_node_id":247829,"likes":6,"metadata":{"p_key":"153876","p_author":"fixxel","p_authorkey":"1004044","p_urlkey":"373074","p_title":"Basic wanderer type enemy movement done","p_cat":"LDJam ","p_event":"LD48","p_time":"1619289302","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":"1004044","us_name":"fixxel","us_username":"fixxel","event_start":"1619222400","event_key":"109","event_name":"Ludum Dare 48"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":233335,"_trust":1,"author":4044,"body":"World npc movement happens when player moves - player can also stay still and let tick(s) pass.\n\n![Screenshot 2021-04-24 213026.png](\/\/\/raw\/ccf\/z\/3b818.png)\n\n![Screenshot 2021-04-24 212751.png](\/\/\/raw\/ccf\/z\/3b814.png)\n\n![Screenshot 2021-04-24 212823.png](\/\/\/raw\/ccf\/z\/3b816.png)\n\nhttps:\/\/www.youtube.com\/watch?v=m2cP1HJHjDE","comments":0,"created":"2021-04-24T18:26:16Z","files":[],"files-timestamp":0,"id":247829,"love":6,"love-timestamp":"2021-04-24T18:54:33Z","meta":[],"modified":"2021-04-24T18:54:33Z","name":"Basic wanderer type enemy movement done","node-timestamp":"2021-04-24T18:35:02Z","parent":247656,"parents":[1,5,9,233335,247656],"path":"\/events\/ludum-dare\/48\/gridelve\/basic-wanderer-type-enemy-movement-done","published":"2021-04-24T18:35:02Z","scope":"public","slug":"basic-wanderer-type-enemy-movement-done","subsubtype":"","subtype":"","type":"post","version":734839},"node_metadata":{"n_key":"247829","n_urlkey":"373074","n_parent":"247656","n_path":"\/events\/ludum-dare\/48\/gridelve\/basic-wanderer-type-enemy-movement-done","n_slug":"basic-wanderer-type-enemy-moveme","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"4044","n_created":"1619288776","n_modified":"1619290473","n_version":"734839","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/48\/gridelve\/basic-wanderer-type-enemy-movement-done","text":"World npc movement happens when player moves - player can also stay still and let tick(s) pass.\n\n![Screenshot 2021-04-24 213026.png](\/\/\/raw\/ccf\/z\/3b818.png)\n\n![Screenshot 2021-04-24 212751.png](\/\/\/raw\/ccf\/z\/3b814.png)\n\n![Screenshot 2021-04-24 212823.png](\/\/\/raw\/ccf\/z\/3b816.png)\n\nhttps:\/\/www.youtube.com\/watch?v=m2cP1HJHjDE","title":"Basic wanderer type enemy movement done","wayback_source":[]}