{"author_link":"\/users\/ninsky","author_name":"Ninsky","author_uid":"ninsky","comments":[],"epoch":1619296073,"event":"LD48","format":"md","ldjam_node_id":248002,"likes":7,"metadata":{"p_key":"153959","p_author":"Ninsky","p_authorkey":"1180207","p_urlkey":"373174","p_title":"Some mechanics in place","p_cat":"LDJam ","p_event":"LD48","p_time":"1619296073","p_likes":"7","p_comments":"0","p_status":"WAYBACK","us_key":"1180207","us_name":"Ninsky","us_username":"ninsky","event_start":"1619222400","event_key":"109","event_name":"Ludum Dare 48"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":233335,"_trust":1,"author":180207,"body":"I quite happy with the progress so far!\n\nI decided to do the opposite of what I did last LD, so I started with the gameplay instead of the art.\nMy goal for this Ludum Dare will be to make a fun, FULLY WORKING game. My last game looked kind of cool, but nobody understood what to do when playing it, nor was it fun, both of which are quite important in a game :') \n\nSo far my game is not really fun yet, BUUTTT I got a bunch of the main mechanics done;\n- Player movement (left, right, jump, reach down, reach up, pick up items)\n- Dynamite system. I can make a bunch of variations quite easily now.\n- Basic Tilemap Generation ( A LOT TO DO HERE STILL!! )\n- \"Smooth\" Camera Movement\n\n\n![Animation.gif](\/\/\/raw\/fef\/b2\/z\/3b8a0.gif)\n\nTO DO MECHANICS:\n- Add shop to buy dynamite (?) \n- Improve Tilemap Generation (ADD ORES)\n- Add endgame condition\n- Title Screen\n- End Screen\n\nTO DO ART\/MUSIC:\n- Er'rything\n\nI'm still not sure if I'm going to add a shop in between levels, or just spawn TNT upgrades in the map behind walls (like bomberman\/Bomb it). \n\nThat's the update for now. Tomorrow I will have a lot less time, so I'm very interested to see how far I can get!\n\nAnd now I'm going to eat some pizza\n","comments":1,"comments-timestamp":"2021-04-24T20:51:41Z","created":"2021-04-24T20:07:44Z","files":[],"files-timestamp":0,"id":248002,"love":7,"love-timestamp":"2021-04-24T22:23:58Z","meta":[],"modified":"2021-04-24T22:23:58Z","name":"Some mechanics in place","node-timestamp":"2021-04-24T20:27:53Z","parent":246879,"parents":[1,5,9,233335,246879],"path":"\/events\/ludum-dare\/48\/we-need-gold\/some-mechanics-in-place","published":"2021-04-24T20:27:53Z","scope":"public","slug":"some-mechanics-in-place","subsubtype":"","subtype":"","type":"post","version":735316},"node_metadata":{"n_key":"248002","n_urlkey":"373174","n_parent":"246879","n_path":"\/events\/ludum-dare\/48\/we-need-gold\/some-mechanics-in-place","n_slug":"some-mechanics-in-place","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"180207","n_created":"1619294864","n_modified":"1619303038","n_version":"735316","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/48\/we-need-gold\/some-mechanics-in-place","text":"I quite happy with the progress so far!\n\nI decided to do the opposite of what I did last LD, so I started with the gameplay instead of the art.\nMy goal for this Ludum Dare will be to make a fun, FULLY WORKING game. My last game looked kind of cool, but nobody understood what to do when playing it, nor was it fun, both of which are quite important in a game :') \n\nSo far my game is not really fun yet, BUUTTT I got a bunch of the main mechanics done;\n- Player movement (left, right, jump, reach down, reach up, pick up items)\n- Dynamite system. I can make a bunch of variations quite easily now.\n- Basic Tilemap Generation ( A LOT TO DO HERE STILL!! )\n- \"Smooth\" Camera Movement\n\n\n![Animation.gif](\/\/\/raw\/fef\/b2\/z\/3b8a0.gif)\n\nTO DO MECHANICS:\n- Add shop to buy dynamite (?) \n- Improve Tilemap Generation (ADD ORES)\n- Add endgame condition\n- Title Screen\n- End Screen\n\nTO DO ART\/MUSIC:\n- Er'rything\n\nI'm still not sure if I'm going to add a shop in between levels, or just spawn TNT upgrades in the map behind walls (like bomberman\/Bomb it). \n\nThat's the update for now. Tomorrow I will have a lot less time, so I'm very interested to see how far I can get!\n\nAnd now I'm going to eat some pizza\n","title":"Some mechanics in place","wayback_source":[]}