{"author_link":"\/users\/phyro","author_name":"Phyro","author_uid":"phyro","comments":[],"epoch":1619298519,"event":"LD48","format":"md","ldjam_node_id":248086,"likes":8,"metadata":{"p_key":"154002","p_author":"Phyro","p_authorkey":"1001358","p_urlkey":"373229","p_title":"Procedural isometric digging game","p_cat":"LDJam ","p_event":"LD48","p_time":"1619298519","p_likes":"8","p_comments":"0","p_status":"WAYBACK","us_key":"1001358","us_name":"Phyro","us_username":"phyro","event_start":"1619222400","event_key":"109","event_name":"Ludum Dare 48"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":233335,"_trust":3,"author":1358,"body":"We're making a isometric digging game with traps and enemies with dice rolling mechanics!\nFor now, this is how it looks in unity, but by the concepts from our artist, it's gonna be gorgeous :x\n![proceduralmap.gif](\/\/\/raw\/e45\/z\/3b8d5.gif)","comments":0,"created":"2021-04-24T21:06:17Z","files":[],"files-timestamp":0,"id":248086,"love":8,"love-timestamp":"2021-04-25T00:15:39Z","meta":[],"modified":"2021-04-25T00:15:39Z","name":"Procedural isometric digging game","node-timestamp":"2021-04-24T21:08:39Z","parent":247696,"parents":[1,5,9,233335,247696],"path":"\/events\/ludum-dare\/48\/die-in-the-mine\/procedural-isometric-digging-game","published":"2021-04-24T21:08:39Z","scope":"public","slug":"procedural-isometric-digging-game","subsubtype":"","subtype":"","type":"post","version":735484},"node_metadata":{"n_key":"248086","n_urlkey":"373229","n_parent":"247696","n_path":"\/events\/ludum-dare\/48\/die-in-the-mine\/procedural-isometric-digging-game","n_slug":"procedural-isometric-digging-gam","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"1358","n_created":"1619298377","n_modified":"1619309739","n_version":"735484","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/48\/die-in-the-mine\/procedural-isometric-digging-game","text":"We're making a isometric digging game with traps and enemies with dice rolling mechanics!\nFor now, this is how it looks in unity, but by the concepts from our artist, it's gonna be gorgeous :x\n![proceduralmap.gif](\/\/\/raw\/e45\/z\/3b8d5.gif)","title":"Procedural isometric digging game","wayback_source":[]}