ld48 - first day

First day report. Honestly don't feel like doing this jam m partly to do with that fact that the theme is difficult; off the top of my head I can only think of mining, diving and some avant garde stuff about sleeping or conciousness. It's no surprise that everyone else is thinking the same thing (which has to mean that we're all on the right track though, right?)

* Stuff I've done so far: *

Anyway I decided to settle with just a simple diving game. The objective is to go as deep as you can. I've "attempted" to do my own sprite for the player:

kritaem2021-04-24/em22-06-01.png

I plan on having a timer that repeatedly ticks at set intevals, which will trigger an event to enable a slider-catch-thingy minigame (I don't know what they're called but it's that active reload thing from Gears of War).

2021-04-24_22-07-02.gif

I've also managed to code the slider-thingy to use an AnimationCurve. I'm thinking about having an array of these curves and then randomly selecting one as you dive further down.

* Stuff that needs to be done (in no particular order): *

  • Game Background
  • Point scoring/ tracking
  • Game and menu state
  • Incrementing difficulty somehow
  • Sounds (music if possible)
  • Lung capacity/ holding your breath
  • Write of instructions
  • Set up page to host game in

There's a lot of things to do, too many things. I just want to sleep 🤦‍♂️